Picking up this quest as a paladin wearing a full suit of tempered saronite is understandably awkward.
Quest
Pure Evil
A World of Warcraft quest in Zul'Drak. Facts and objectives from the current retail game data.
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The items you are looking for have the appearance of tiny thorium veins and are scattered throughout Kolramas, the large fallen necropolis that is southeast of Captain Rupert. Keep an eye out for tealish items on the floor - they can be very easy to miss due to their size.
You can track them if you're a miner.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(12584))
What to do
Description
We know that Kolramas, the crashed necropolis to the southeast, was carrying a large amount of an ore known as saronite when the trolls shot it down. My scouts tell me that much of the saronite is strewn about within the innards of that thing. Eitrigg and his friends back at The Argent Stand want a bunch of the stuff so that they can study it. I want you to head in there and see if you can collect enough for them.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #121 40.8 66.6
Coordinates
- Turn-inZul'Drak 40.8, 66.6
/way #121 40.8 66.6 - Objective area (centre of the marked area)Zul'Drak 61.2, 78.6
/way #121 61.2 78.6 - Objective areaZul'Drak 58.1, 72.4
/way #121 58.1 72.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Drak map
- Honor the Flame about 180 yards
- Desecrate this Fire! about 190 yards
- Warchief's Command: Zul'Drak! about 530 yards
- Hero's Call: Zul'Drak! about 530 yards
- A Flawless Plan about 1,270 yards
- You Can't Miss Him about 1,940 yards
Quests whose map markers the client places closest to this one on Zul'Drak, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Drak:
- The Argent Stand, Zul'Drak
- Light's Breach, Zul'Drak
- Zim'Torga, Zul'Drak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Other quests on the Zul'Drak map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Argent Crusade +250
Led by Tirion Fordring, the Argent Crusade combines the reformed Order of the Silver Hand with the Argent Dawn in one final push against the forces of the Lich King.
Reputation group: Wrath of the Lich King.
Other quests in Zul'Drak that reward Argent Crusade reputation: Troll Patrol (+350), Defend the Stand (+250), Argent Crusade, We Are Leaving! (+250), New Orders for Sergeant Stackhammer (+10), Mopping Up (+250), Leave No One Behind (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Zul'Drak
Part 42 of 79.
Previous: A Tangled Skein · Next: Lab Work
- 37Death to the Necromagi
- 38Skimmer Spinnerets
- 39Malas the Corrupter
- 40Crashed Sprayer
- 41A Tangled Skein
- 42Pure Evil
- 43Lab Work
- 44New Orders for Sergeant Stackhammer
- 45Trouble at the Altar of Sseratus
- 46Argent Crusade, We Are Leaving!
- 47Mopping Up
- 48Strange Mojo
Showing steps 37 to 48 of 79.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Tangled Skein
There! One tangled skein thrower ready and waiting for you to take those plague sprayers down. You just aim and let loose. The webbing should foul up their hover spells long enough to cause them to crash to the ground just like Kolramas. Kind of poetic. I like that!
After this quest
Taken from the storyline's own step order.
- Lab Work
I assume by your interruption that you wish to be numbered among those I am considering for apprenticeship. A worthy aspiration... Should I someday choose to accept your petition, I must be confident that you can find your way around my laboratory.
Also counted by The Empire of Zul'Drak
Its criteria name 20 quests; others include:
- Argent Crusade, We Are Leaving!
- Trouble at the Altar of Sseratus
- Mopping Up
- Leave No One Behind
- Too Much of a Good Thing
- Malas the Corrupter
- A Tangled Skein
- Pa'Troll
The storyline at a glance
Zul'Drak has 79 steps, from This Just In: Fire Still Hot! to Convocation at Zol'Heb.
Maps its steps are placed on (steps per map): Zul'Drak (79).
Steps of this storyline count toward:
- Guru of Drakuru
- Of Blood and Anguish
- The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
Other storylines on the Zul'Drak map
- Lorewalking: Loa
- The Storm Peaks
- Wrath of the Lich King Chromie Time Breadcrumbs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Empire of Zul'Drak: its criteria name 20 quests, this one included.