Silkwings located in east garden of vineyard, they are agressive, so be careful if they break your masquerade close to guards.
Silkwing Sabotage — https://www.youtube.com/watch?v=KDNclylHV0M
Quest
Silkwing Sabotage
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Silkwing Sabotage is part of Good Suramaritan - Blood and Wine storyline. More questchain info
Need to have Honored with [faction=1859] to start this questlinePest Management world quest opens after you complete Balance to Spare and Silkwing Sabotage quests
Here is Silkwing Sabotage video: https://www.youtube.com/watch?v=CPrMpXoyS58And here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storyline
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42836))
What to do
Description
Moths. Who ever heard of something so... barbaric! They are eating our crop and the mana wyrms do nothing to deter them. You. You seem capable. Deter these creatures so we can complete our harvest on schedule. Ahem. Please.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #680 61.4 55.1
Coordinates
- Turn-inSuramar 61.4, 55.1
/way #680 61.4 55.1 - Objective area (centre of the marked area)Suramar 62.9, 57.4
/way #680 62.9 57.4 - Objective areaSuramar 61.3, 56.1
/way #680 61.3 56.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Playing to Their Strengths same spot
- Fermented for the Horde about 60 yards
- A Particular Process about 60 yards
- Ondri about 100 yards
- The Vintner's Assistants about 140 yards
- Meet with Meerah about 140 yards
- Sip and Savor about 140 yards
- Scouting the Crimson Thicket about 220 yards
- They Become The Hunted about 220 yards
- Turn Around, Nighteyes about 220 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Crimson Thicket, Suramar
- Eastern Suramar
- Thorim's Peak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Items you receive
“Handed down for generations, this coin holds lingering knowledge from all its previous holders.”
Reputation: The Nightfallen +25
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Blood and Wine
Part 7 of 17.
Previous: The Old Fashioned Way · Next: Balance to Spare
- 2Make an Entrance
- 3The Fruit of Our Efforts
- 4How It's Made: Arcwine
- 5Intense Concentration
- 6The Old Fashioned Way
- 7Silkwing Sabotage
- 8Balance to Spare
- 9Reversal
- 10Vengeance for Margaux
- 11Seek the Unsavory
- 12Hired Help
- 13If Words Don't Work...
Showing steps 2 to 13 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Old Fashioned Way
While you experienced the raw majesty that is Nightwell Infusion, Margaux was busy preparing another demonstration for you. Head across the bridge and to the left, then again across a bridge and to your right. You will find her on the juicing veranda. Enjoy the remainder of your tour!
After this quest
Taken from the storyline's own step order.
- Balance to Spare
Our tour is just about over. I will let you loose to 'walk the orchard', as is proper at this stage. While you are there, you will notice a large number of mana wyrms floating about. I am certain the vineyard would not miss a handful of them. Good luck with your insect problem, friend.
The storyline at a glance
Blood and Wine has 17 steps, from Moths to a Flame to And They Will Tremble.
Maps its steps are placed on (steps per map): Suramar (17).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
- Breaking the Lightbreaker
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.