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Quest

Stinging the Stingers

A World of Warcraft quest in Zangarmarsh. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
igrado+27via Wowhead (opens the original comment in a new tab)

Confirmed. 27,35. Once again, confirming 27,35 as a good starting point for this quest. Marshlight Bleeders can also drop Diaphanos Wing for Theres No Explanation for Fashion. However, at ~9% they are the least likely (of the possible) mob to drop them. http://www.wowhead.com/?quest=9769 There are also Naga nearby. They are at and around 27,47. These drop quest items for A Warm Welcome. http://www.wowhead.com/?quest=9728 A poster on the thread for A Warm Welcome also suggested pairing this with Balance Must be Preserved. http://www.wowhead.com/?quest=9720

Read all 17 on Wowhead ↗

Quest facts

LevelLevel 10-30
Quest ID9841

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(9841))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineZangarmarsh, step 54 of 64
Rewards10g 50s, 4,100 XP

Description

It's impossible to work with all this infernal buzzing! Do you hear it? I can't get it out of my head! I know exactly what's making the noise, too. It's those damnable marshlight bleeders! The noise always comes from the south and west of the village. They're too big to swat, crush underfoot, or wave away. The only way to stop that unholy droning is to kill them. I don't care how you do it, {name}, just quiet them!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zangarmarsh Quest turn-in 21 mapped points
Zangarmarsh map showing where to go for Stinging the StingersTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #102 31.6 49.2

Coordinates

  • Turn-inZangarmarsh 31.6, 49.2/way #102 31.6 49.2
  • Objective area (centre of the marked area)Zangarmarsh 23.4, 32.1/way #102 23.4 32.1
  • Objective area (centre of the marked area)Zangarmarsh 16.8, 43.1/way #102 16.8 43.1
  • Objective area (centre of the marked area)Zangarmarsh 23.4, 53.1/way #102 23.4 53.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zangarmarsh map

Quests whose map markers the client places closest to this one on Zangarmarsh, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zangarmarsh:

  • Zabra'jin, ZangarmarshHorde · about 100 yards south-east
  • Garadar, NagrandHorde · about 1,700 yards south-east
  • Swamprat Post, ZangarmarshHorde · about 2,700 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 710 yards north-west
  • Objective areaabout 780 yards west
  • Objective areaabout 440 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationDarkspear Trolls +250

Reward details

Reputation: Darkspear Trolls +250

This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

Reputation group: Horde.

Other quests in Zangarmarsh that reward Darkspear Trolls reputation: There's No Explanation for Fashion (+250), Menacing Marshfangs (+250), Searching for Scout Jyoba (+250), Jyoba's Report (+250), No More Mushrooms! (+250), Thick Hydra Scales (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Zangarmarsh

Part 54 of 64.

Previous: A Spirit Ally? · Next: The Sharpest Blades

  1. 49Maktu's Revenge
  2. 50Lines of Communication
  3. 51The Terror of Marshlight Lake
  4. 52Spirits of the Feralfen
  5. 53A Spirit Ally?
  6. 54Stinging the Stingers
  7. 55The Sharpest Blades
  8. 56Burstcap Mushrooms, Mon!
  9. 57Have You Ever Seen One of These?
  10. 58Angling to Beat the Competition
  11. 59The Biggest of Them All
  12. 60Pursuing Terrorclaw

Showing steps 49 to 60 of 64.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Spirit Ally?Zangarmarsh · Level 10-30

    We must find out how much power this Feralfen snake spirit possesses and whether it can be bent to our will. Imagine what I could do with the powers of an Outland spirit at my command! Take this totem with you and make your way to the foot of the stairs leading to the Boha'mu Ruins.

After this quest

Taken from the storyline's own step order.

  • The Sharpest BladesZangarmarsh · Level 10-30

    The damp atmosphere of the marsh has taken a toll on my metal tools. It's made woodworking a lot more difficult than it ought to be, so I've given up on metal blades.

The storyline at a glance

Zangarmarsh has 64 steps, from Disturbance at Umbrafen Lake to Message to the Daggerfen.

Maps its steps are placed on (steps per map): Zangarmarsh (63), Hellfire Peninsula (1).

Steps of this storyline count toward:

Other storylines on the Zangarmarsh map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.