Kill mobs in the area, nothing special.
Shattered and Broken quest video: https://www.youtube.com/watch?v=O9JkqI_c5t0
This quest is part of the Vol'dun The Warguard's Fate questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo27The Warguard's Fate[npc=127691]Temple of Akundahttps://youtu.be/I-Y8VhTv8LQ291The Warguard's Fate[npc=127992]Temple of Akundahttps://youtu.be/iarob4cMV9g321The Warguard's Fate [currency=1553][npc=127992]Temple of Akundahttps://youtu.be/22qCttRvwas332The Warguard's Fate[npc=127992]Temple of Akundahttps://youtu.be/tDjuqXYSrFk371The Warguard's Fate Past cutscenes[npc=127989]Valley of Sorrowshttps://youtu.be/a6uP9anJJxM382The Warguard's Fate[npc=127989]Valley of Sorrowshttps://youtu.be/O9JkqI_c5t039The Warguard's Fate[npc=127989]Valley of Sorrowshttps://youtu.be/uZZD2SmF7XY40The Warguard's Fate[npc=138382]Forgotten Hollowhttps://youtu.be/mi68sbHzcFM41The Warguard's Fate [spell=272121][npc=128152]Temple of Akundahttps://youtu.be/7y31MWmzvhg42The Warguard's Fate [currency=1560][npc=130660]Temple of Akundahttps://youtu.be/OgcW4ranaSUId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Shattered and Broken
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49005))
Requirements
Read from the Blizzard quest API.
What to do
Description
Something is terribly wrong. Unwanted memories have been released from their magical confines. Akunda's power is supposed to keep dem sealed away... De physical manifestation of our most haunting memories have no place in dis world. Dey must be destroyed.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #864 53.0 78.8
Coordinates
- Turn-inVol'dun 53.0, 78.8
/way #864 53.0 78.8 - Objective area (centre of the marked area)Vol'dun 53.7, 75.7
/way #864 53.7 75.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Mystery Meat about 640 yards
- Hungry Mouths To Feed about 650 yards
- Vol'duni Fried Chicken about 650 yards
- The Chef's Apprentice about 660 yards
- Savage Saurolisks about 660 yards
- They Might Be Delicious about 660 yards
- Wasteland Survivor about 670 yards
- Stolen Goods about 670 yards
- Liquid Motivation about 670 yards
- Arming the Tribe about 670 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Temple of Akunda, Vol'dun
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Voldunai +75
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Warguard's Fate
Part 12 of 16.
Previous: Memory Breach · Next: Repairing the Past
- 5Vile Infestation
- 6Cleanse the Mind
- 7It Springs Eternal
- 8Trial of Truth
- 9Akunda Awaits
- 10Valley of Sorrows
- 11Memory Breach
- 12Shattered and Broken
- 13Repairing the Past
- 14Ending the Madness
- 15Akunda's Blessing
- 16Clearing the Fog
Showing steps 5 to 16 of 16.
Also part of: Dunes of Vol'dun (part 30 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Memory Breach
De memories of Akunda's followers rest within dis valley. Most are best left forgotten, but dey may be our only chance to find out what happened to Akunda. Look back upon de memories here. See if you can find any clues about what happened to our loa. Be warned. Dis task is not for de weak.
After this quest
Taken from the storyline's own step order.
- Repairing the Past
Dis explains why de loa has been silent. Akunda himself has forgotten who he is! Someone or something must be abusing his power. We won't know how to help without speaking to de loa. I can perform a ritual dat may repair Akunda's mind, but it is not without risk.
The storyline at a glance
The Warguard's Fate has 16 steps, from On the Move to Clearing the Fog.
Maps its steps are placed on (steps per map): Vol'dun (16).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.