Heal the mob (Serrik) near the questgiver with quest item.
It's some kind of humor right? To heal the snake with antivenomEffective Antivenom quest video: https://www.youtube.com/watch?v=VjrKTN4wT8Q
This quest is part of the Vol'dun A City of Secrets questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo43A City of Secrets[npc=130667]Temple of Akundahttps://youtu.be/CN3_sdP-E8c48A City of Secrets [currency=1553][npc=134533]Zul'Ahjinhttps://youtu.be/vBjR_EvioxwId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
Effective Antivenom
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The sound of the antivenom is so squishy and weird! :P
To complete the quest:
Target (click on) Serrik.
Open your bags and click on the antivenom you should find there.
Turn in quest.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50770))
Requirements
Read from the Blizzard quest API.
What to do
Description
The salve is ready. I work fast. Hopefully faster than the scorpid poison. Take this antivenom to your friend and see that he swallows every last drop. You should know within moments if it's been effective.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #864 47.1 75.7
Coordinates
- Turn-inVol'dun 47.1, 75.7
/way #864 47.1 75.7 - Objective areaVol'dun 47.1, 75.6
/way #864 47.1 75.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Mystery Meat about 230 yards
- Hungry Mouths To Feed about 240 yards
- Vol'duni Fried Chicken about 240 yards
- Wasteland Survivor about 250 yards
- Stolen Goods about 250 yards
- Liquid Motivation about 250 yards
- Arming the Tribe about 250 yards
- Tongo about 250 yards
- I've Got Your Back about 250 yards
- Bandit Blades about 250 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Scorched Sands Outpost, Vol'dun
- Goldtusk Inn, Vol'dun
- Temple of Akunda, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: Voldunai +75
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A City of Secrets
Part 5 of 8.
Previous: Nature's Remedy · Next: The Secrets of Zul'Ahjin
- 1Knowledge of the Past
- 2Searching the Ruins
- 3Creeping Death
- 4Nature's Remedy
- 5Effective Antivenom
- 6The Secrets of Zul'Ahjin
- 7Hollow, Empty Eyes
- 8Sulthis' Stone
Also part of: Dunes of Vol'dun (part 39 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Nature's Remedy
Your friend doesn't have much time left. The scorpid venom is likely rotting his veins right now. He will certainly meet death without a cure. I will help. The first ingredient I'll need is the root of the prickly plum cactus. Its natural healing properties will make a suitable base for the salve.
After this quest
Taken from the storyline's own step order.
- The Secrets of Zul'Ahjin
You're not the only one who came to Zul'Ahjin looking for answers. The place is crawling with looters and assassins, all searching for something... So far, they've come up empty handed, but that's because they don't know where to look. I do. Investigate the statue at the center of the ruins.
The storyline at a glance
A City of Secrets has 8 steps, from Knowledge of the Past to Sulthis' Stone.
Maps its steps are placed on (steps per map): Vol'dun (8).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.