If you can, avoid killing Glomp, the ogre sitting outside, on your way in. You will need to kill him for the follow-up, and there's not a lot to do while waiting for him to respawn, as you should have your parallel kill-quest completed by the time you get to the bunkhouse.
Quest
Take it up with Tony
A World of Warcraft quest in Northern Barrens. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
obvious "The Sopranos" reference.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(14052))
Requirements
Read from the Blizzard quest API.
What to do
Description
This pirate situation is really crimping my operation. Cap'n Garvey is attacking any vessel in sight, even the ones whose owners paid me my bogus "protection" money. We need to get these pirates on the take, and fast! I know just the guy, one of Garvey's Lieutenants who's open to wheeling and dealing the Dizzywig way. He's offered to arrange a little 'mutiny' for me. Once we get these guys working for us, it's all gravy, see? Talk to my boy Tony Two-Tusk on Fray Island to the south.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #10 77.2 91.4
Objective areaIn-game waypoint: /way #1 34.7 79.3
Coordinates
- Turn-inNorthern Barrens 77.2, 91.4
/way #10 77.2 91.4 - Objective areaDurotar 34.7, 79.3
/way #1 34.7 79.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Northern Barrens map
- Dagra the Fierce about 1,820 yards
- Field Reports about 2,010 yards
- Damned Intruders about 2,010 yards
- Honor the Flame about 2,110 yards
- The Warchief Commands about 2,310 yards
- Parts-is-Parts about 2,900 yards
Quests whose map markers the client places closest to this one on Northern Barrens, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Northern Barrens:
- Ratchet, Northern Barrens
- Sen'jin Village, Durotar
- Brackenwall Village, Dustwallow Marsh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
As you enter Frey Island from the western side and looking east there is a Bunkhouse building to your right (south). Co-ords for the building are 77,91. There are 1 pirate as you enter the compound and an additional two hostile ones at the back of the bunkhouse. Tony Two Tusks is sitting down inside.
Lance
Beta tester for;
Wrath of the Litch King
Cataclysm
Other quests on the Northern Barrens map
Storyline
Northern Barrens
Part 34 of 62.
Previous: The Stolen Silver · Next: Glomp is Sitting On It
- 29Love it or Limpet
- 30Ammo Kerblammo
- 31To Track a Thief
- 32Investigate the Wreckage
- 33The Stolen Silver
- 34Take it up with Tony
- 35Glomp is Sitting On It
- 36Guns. We Need Guns.
- 37Mutiny, Mon!
- 38Find Baron Longshore
- 39The Baron's Demands
- 40A Most Unusual Map
Showing steps 29 to 40 of 62.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Stolen Silver
It's clear that these raptors acted alone to steal the Horde's silver. It's time to teach these beasts a lesson.
After this quest
Taken from the storyline's own step order.
- Glomp is Sitting On It
What? Leave it to Dizzywig to expect a mutiny on the cheap. No matter, mon, we can make this work. First we need the money. Cap'n Garvey likes to hoard the loot we've been earnin', money I can use to pay off my handpicked mutineers. The treasure pile is just outside the barracks here.
The storyline at a glance
Northern Barrens has 62 steps, from In Defense of Far Watch to Mor'shan Caravan Delivery.
Maps its steps are placed on (steps per map): Northern Barrens (61), Southern Barrens (1).
Steps of this storyline count toward:
Other storylines on the Northern Barrens map
- An Uncertain Fate
- Southern Barrens
- Battle Pet Tamers
- The Warchief's Command
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Northern Barrens.