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Quest

Take it to the Tree

A World of Warcraft quest in Felwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID28357

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28357))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

WhereFelwood, Darkshore
StorylineFelwood, step 54 of 69
Rewards10g 50s, 4,100 XP

Description

Those mangy curs think they can just snoop around my site and get away with it? I'll show them... And what I mean by that is, of course, that YOU will show them. You and the small army of axe-wielding goblin hires I've sent to Talonbranch Glade. The place will be swarming with worgen by now. Just where we want them. Head to the southeast, join up with the rest of our forces, and let some fur fly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Felwood Quest turn-in 9 mapped points
Felwood map showing where to go for Take it to the TreeTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #77 56.4 8.0

Darkshore Objective area 1 mapped point
Darkshore map showing where to go for Take it to the TreeObjective area

In-game waypoint: /way #62 71.7 30.5

Coordinates

  • Turn-inFelwood 56.4, 8.0/way #77 56.4 8.0
  • Objective area (centre of the marked area)Felwood 62.7, 21.6/way #77 62.7 21.6
  • Objective areaDarkshore 71.7, 30.5/way #62 71.7 30.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Felwood map

Quests whose map markers the client places closest to this one on Felwood, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Felwood:

  • Irontree Clearing, FelwoodHorde · about 20 yards south
  • MoongladeHorde · about 750 yards north-east
  • Whisperwind Grove, FelwoodAlliance and Horde · about 1,100 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 670 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP
ReputationBilgewater Cartel +250

Reward details

Reputation: Bilgewater Cartel +250

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most powerful trading company on the Isle of Kezan. From their headquarters at Bilgewater Port, the cartel dominates trade all over the South Seas.

Reputation group: Horde.

Other quests in Felwood that reward Bilgewater Cartel reputation: It's Time to Oil Up (+250), A Flare Fight (+250), Turn It Off! Turn It Off! (+250), Slap and Cap (+250), Is Your Oil Running? (+250), A Bomb Deal (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Felwood

Part 54 of 69.

Previous: The Shredders of Irontree · Next: Oil and Irony

  1. 49Wisps of the Woods
  2. 50A Flare Fight
  3. 51Into the Clearing
  4. 52Wisp-napping
  5. 53The Shredders of Irontree
  6. 54Take it to the Tree
  7. 55Oil and Irony
  8. 56Slap and Cap
  9. 57Borrowed Bombs
  10. 58Is Your Oil Running?
  11. 59Burnout
  12. 60Pikwik in Peril

Showing steps 49 to 60 of 69.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Shredders of IrontreeFelwood · Level 15-30

    Disgusting, isn't it? Look at them. Pathetic little things that can't even toil with their own bodies. They stomp around in their massive metal shredders, carving the forest to splinters. I bet they think they're safe in there, all warm and cozy. Prove them wrong.

After this quest

Taken from the storyline's own step order.

  • Oil and IronyFelwood · Level 15-30

    I plan to use the goblin's greed and pollution against them. Any further despoiling of the land they have already carved here will be worth it to stop their further spread. Deep within Irontree Cavern, just below us, runs many pipes to pump oil through the ground across the entire clearing.

The storyline at a glance

Felwood has 69 steps, from Culling the Corrupted to The Chieftain's Key.

Maps its steps are placed on (steps per map): Felwood (68), Darkshore (1).

Steps of this storyline count toward:

Other storylines on the Felwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.