Quick Tip: To make line-of-site and out-of-range errors less frequent, fly to the top of one of the chimneys nearby and blast them from there.
Quest
Tear Them From the Sky!
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quote: Fanny Thundermar: You want the Fanny? You can't HANDLE the Fanny!
Really cool weapon used to shoot them out the sky. Can you imagine being ganked by a hunter with one of these? lol
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(28280))
Requirements
Read from the Blizzard quest API.
What to do
Description
Egah! They're here, {name}. They're here! I had hoped to equip a whole army with my shoulder-mounted drake-droppers, but all I have is a single, extremely expensive and wholly untested prototype. Here, take it! Shoot the Dragonmaw black drakes that are circling Thundermar, and drop them from the sky!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 49.1 29.3
Coordinates
- Turn-inTwilight Highlands 49.1, 29.3
/way #241 49.1 29.3 - Objective area (centre of the marked area)Twilight Highlands 48.8, 28.6
/way #241 48.8 28.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Honor the Flame about 100 yards
- Desecrate this Fire! about 640 yards
- Investigating the Highlands about 1,020 yards
- More Doom about 1,460 yards
- Xal'atath's Proven Faithful about 1,470 yards
- Midnight Dress about 1,510 yards
- Twilight's Dawn about 1,810 yards
- The Twilight Highlands about 1,810 yards
- Cult It Out about 1,810 yards
- Disrupt the Call about 1,810 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Thundermar, Twilight Highlands
- Kirthaven, Twilight Highlands
- Victor's Point, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 16 on Wowhead.
Other quests on the Twilight Highlands map
Reward details
Reputation: Wildhammer Clan +250
The Wildhammer dwarves are known for their near-reckless courage as well as their unsurpassed gryphon-riding skills. After losing their home of Grim Batol to a Dark Iron Curse, they've spread their dwellings around the Twilight Highlands.
Reputation group: Cataclysm.
Other quests in Twilight Highlands that reward Wildhammer Clan reputation: Bird Down! Bird Down! (+25), Roots'll Do 'Er (+250), Wings Over Highbank (+25), Firebeard's Patrol (+25), Dunwalds Don't Die (+25), While Meeting The Family (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 128 of 236.
Previous: Potential Energy · Next: Last Stand at Thundermar
- 123The Eyes Have It
- 124Eye Spy
- 125Tempered in Elemental Flame
- 126Hot Stuff
- 127Potential Energy
- 128Tear Them From the Sky!
- 129Last Stand at Thundermar
- 130Narkrall, The Drake-Tamer
- 131The Kirthaven Summit
- 132The Bachelor
- 133Rescue at Glopgut's Hollow
- 134Ogre Bashin'
Showing steps 123 to 134 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Potential Energy
As you well know, the amount of energy stored in a conventional spring is equal to one half the spring's elasticity times the displacement squared. Unless you're using an elementium spring. Then the numbers get obscene! Mathematically grotesque!
After this quest
Taken from the storyline's own step order.
- Last Stand at Thundermar
I'll hand it to you and your Alliance friends. You've really worked the Dragonmaw over! Many of their riders are dismounted but they're still coming at us, and my defenders will be overrun without help. Kill Dragonmaw Skyclaws on foot and Thundermar will forever be in your debt!
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.