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Quest

A Quick Ear Hustle

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Latias714+9via Wowhead (opens the original comment in a new tab)

This was bugged for me. After the cutscene, the quest turnin was phased. I abandoned it, and the quest accept was also phased. I had to quit wow and re open to get the quest back. I also had to quit wow and re open to turn the quest in after the cutscene.

2
sunshinekid73+5via Wowhead (opens the original comment in a new tab)

I was having difficulty triggering the scene to start once I was behind the "fake rock" which was actually the wooden rock beside the fake trees. THEN I had to roll around until the cursor changed to a hand and clicked on it. I believe it was on the rock. Once I clicked on it, the scene started.

3
Oceandust+4via Wowhead (opens the original comment in a new tab)

Horde Mechagon Quest Chain Intro:

1. Rumors of Mechagon
2. The Legend of Mechagon
3. A Quick Ear Hustle
4. This is Our Vault Now
5. Let's Get It Started
6. You Must be This Height
7. Machinations for Mechagon
8. Only the Best Will Do
9. To Mechagon!
10. Prospectus Bay
11. We Come in Peace... and Profit

The next part of the chain unlocks the daily quests on Mechagon:

12. The Resistance Needs YOU!
13. Rescuing the Resistance
14. My Father's Armies
15. We Can Fix It
16. Drill Rig Construction
17. Send My Father a Message
18. Welcome to the Resistance

Read all 8 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID55647

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55647))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

WhereTiragarde Sound, around 65.6, 64.6
StorylineExpedition to Mechagon, step 2 of 19
Rewards25g 74s, 8,150 XP

Description

Bad news. We're late. The Alliance was already crawling all over the vault when we got here. Lucky for us, some big commotion inside sent some of 'em running for the hills. Most of 'em are still down in that vault, though, including that crazy braggart Tinkmaster Overspark. Let's give 'em a few more minutes to clear out, so we don't have to go in guns blazing.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 1 mapped point
Tiragarde Sound map showing where to go for A Quick Ear HustleTurn-in

In-game waypoint: /way #895 65.6 64.6

Coordinates

  • Turn-inTiragarde Sound 65.6, 64.6/way #895 65.6 64.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Timberfell Outpost, Tiragarde SoundHorde · about 790 yards north-east
  • Stonefist Watch, Tiragarde SoundHorde · about 920 yards west
  • Freehold, Tiragarde SoundAlliance and Horde · about 1,200 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Expedition to Mechagon

Part 2 of 19.

Previous: The Legend of Mechagon · Next: This is Our Vault Now

  1. 1The Legend of Mechagon
  2. 2A Quick Ear Hustle
  3. 3This is Our Vault Now
  4. 4Let's Get It Started
  5. 5You Must be This Height
  6. 6Machinations for Mechagon
  7. 7Only the Best Will Do
  8. 8To Mechagon!
  9. 9Prospectus Bay
  10. 10We Come in Peace... and Profit
  11. 11The Resistance Needs YOU!
  12. 12Rescuing the Resistance

Showing steps 1 to 12 of 19.

Also part of: Welcome to Mechagon (part 3 of 18), Mechagon Intro (part 4 of 11).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Legend of MechagonMechagon · Level 10-60

    Heya, <name>. I was just tellin' Skaggit that I was hoping I'd run into you up here! I caught wind of an Alliance operation into some old vault that opened in Tiragarde Sound.

After this quest

Taken from the storyline's own step order.

  • This is Our Vault NowMechagon · Level 10-60

    Looks like the coast is clear with Overspark gone. Let's get inside that vault and see what's really going on here. Mechagon or not, there'd better be some quality hardware in there to make this trip worth our time.

Also counted by The Mechagonian Threat

Its criteria name 18 quests; others include:

The storyline at a glance

Expedition to Mechagon has 19 steps, from The Legend of Mechagon to Operation: Mechagon - The Mechoriginator.

Maps its steps are placed on (steps per map): Mechagon Island (12), Tiragarde Sound (5), Dazar'alor (2).

Steps of this storyline count toward:

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.