I started at the beginning of the canals at /way 69.93 44.43 and worked my way to the north. The Frenzied Elementals have a Thrash move that melee will have to step away from. I also killed Maddened Souls along the bank as I went, they count for the quest objective also.
Eye of the Corrupter is at /way 70.15 28.74.
The Communication Crystal can be reached by the stairs at /way 76.38 30.60, at /way 76.38 29.82, you are confronted by the Image of Queen Azshara once again, RP only. You turn in the quest to Image of Thalyssra here. You pick up two quests from her, Secrets of Telemancy and Speak to the Dead.
Quest
Terrors in the Deep
A World of Warcraft quest in Nazjatar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Was available after turn in the follower's 3k XP quest.
- To Zin-Azshari
- Making the Connection - find objectives
- Terrors in the Deep - kill enemies
- Secrets of Telemancy - click chest and then the button at the wall. Open the box
Speak with the Dead - talk to [npc=149722]s- The Handmaiden's Tale - kill [npc=152203]
- We'll Poke Their Eye Out - return to Newhome
- The Tide Turns - talk to [npc=153182]. Kill enemies to fill the bar (be careful, some of them use [spell=303161]). Kill [npc=153019] and klick your action button. Defeat [npc=153468]
Grants the last step for Unfathomable and a new flight point.
New quest available after that: The Eternal Palace: Queen's Gambit - kill Queen Azshara
I got constant whispers from the Eye of the Corruptor while on this quest. I still have the Gift of N'Zoth buff (haven't completed the quest to cleanse it), can anyone confirm if you get these whispers regardless? Always curious what effects this buff has.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55485))
Requirements
Read from the Blizzard quest API.
What to do
Description
Azshara knows we are here. Still, we must press on. Be careful, though. There is a... wrongness coming from the water. It is unlike the magic of old, but more ancient and terrible. Traverse the canals and find the source of corruption. If we are to search Zin-Azshari, we cannot let any relics fall into the hands of even darker powers.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1355 76.4 29.9
Coordinates
- Turn-inNazjatar 76.4, 29.9
/way #1355 76.4 29.9 - Objective area (centre of the marked area)Nazjatar 72.1, 36.3
/way #1355 72.1 36.3 - Objective areaNazjatar 70.2, 27.7
/way #1355 70.2 27.7 - Objective areaNazjatar 76.6, 29.7
/way #1355 76.6 29.7 - Objective areaNazjatar 64.1, 52.1
/way #1355 64.1 52.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazjatar map
- The High Life about 160 yards
- On Ghostly Wings about 170 yards
- Saving Corin about 180 yards
- Plug the Geysers about 220 yards
- Break a Few Eggs about 310 yards
- Extra Shiny about 660 yards
- The Heart of the Water about 660 yards
- Fighting Venomous With Venom about 740 yards
- Making Kelpberry Wine about 790 yards
- A Blow to Morale about 800 yards
Quests whose map markers the client places closest to this one on Nazjatar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazjatar:
- Kelya's Grave, Nazjatar
- Zin'Azshari, Nazjatar
- Ekka's Hideaway, Nazjatar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Reward details
Reputation: The Unshackled +75
Oppressed by the Naga, these refugees have banded together to rise up and seize their freedom.
Reputation group: Battle for Azeroth.
Other quests in Nazjatar that reward The Unshackled reputation: Stay Low, Stay Fast! (+225), Creature Study: Zanj'ir Naga (+150), The Laboratory of Mardivas (+500), Settling In (+75), Scouting the Pens (+75), What Will It Grow? (+50).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Turning the Tide
Part 3 of 9.
Previous: Making the Connection · Next: Secrets of Telemancy
- 1To Zin-Azshari
- 2Making the Connection
- 3Terrors in the Deep
- 4Secrets of Telemancy
- 5Speak with the Dead
- 6The Handmaiden's Tale
- 7We'll Poke Their Eye Out
- 8The Tide Turns
- 9The Eternal Palace: Queen's Gambit
Also part of: Welcome to Nazjatar (part 42 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Making the Connection
A communication crystal! Have they survived this long? We used to use these to communicate. They allowed us to project images of ourselves to other nearby crystals to see and speak with those on the other end.
After this quest
Taken from the storyline's own step order.
- Secrets of Telemancy
The nightborne are no strangers to this place. It was once our capital too, long ago. Before the Sundering and erecting the shield over Suramar we used to travel freely to Zin-Azshari. Oculeth had a workshop in these estates.
The storyline at a glance
Turning the Tide has 9 steps, from To Zin-Azshari to The Eternal Palace: Queen's Gambit.
Maps its steps are placed on (steps per map): Nazjatar (9).
Steps of this storyline count toward:
Other storylines on the Nazjatar map
- Secrets in the Sea
- Azshara's Trap
- Allies in Dark Places
- Making a Friend
- Stay of Execution
- Kelya Moonfall
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.