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Quest

It Belongs in My Mech!

A World of Warcraft quest in Zuldazar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
LocationZuldazar
CategoryHorde War Campaign
Quest ID54123

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54123))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Check this out! It's my latest creation that someone else came up with and built, Gallywix's Mech of Death! I got it fueled with all that Azerite you found, but I still need more of the stuff to give it that extra kick. I was SUPPOSED to have the stuff from our operations here, but there's some sorta Azerite goop causin' a mess! My guy Patch made an Azerite vacuum device. I want you to suck the Azerite outta these slimes!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Zuldazar Quest turn-in 13 mapped points
Zuldazar map showing where to go for It Belongs in My Mech!Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #862 36.3 72.0

Coordinates

  • Turn-inZuldazar 36.3, 72.0/way #862 36.3 72.0
  • Objective area (centre of the marked area)Zuldazar 34.4, 69.9/way #862 34.4 69.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Zuldazar map

Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Zuldazar:

  • Xibala, ZuldazarHorde · about 720 yards east
  • Warport Rastari, ZuldazarHorde · about 1,200 yards north-east
  • The Mugambala, ZuldazarHorde · about 1,700 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 200 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Reward details

Currency: Azerite x 250

The blood of Azeroth crystalizes into chunks of Azerite, an extremely potent and powerful material.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Adventures of Gallywix and the G.M.O.D.

Part 2 of 13.

Gallywix needs help fighting the Alliance using his mech of death, the G.M.O.D.

Previous: A Mech for a Goblin · Next: Avoiding Lawsuits 101

  1. 1A Mech for a Goblin
  2. 2It Belongs in My Mech!
  3. 3Avoiding Lawsuits 101
  4. 4The Right Mech for the Job
  5. 5Necessary Precautions
  6. 6Test Case #1; Mech vs. Mekkatorque
  7. 7Insurance Policy
  8. 8Insurance Renewal
  9. 9Killing on the Side
  10. 10Mekkatorque's Battle Plans
  11. 11Mech versus Airship
  12. 12A Goblin's Definition of Success
  13. 13Mekkatorque's Battle Plans

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Mech for a GoblinLevel 50

    Gallywix has a plan to deal with the Alliance and has requested your help. It involves the Azerite you reclaimed. Speak with him down at Bilgewater Bonanza, and do whatever you can to help him... when it comes to the interest of the Horde. Oh, and make sure Gallywix stays alive.

After this quest

Taken from the storyline's own step order.

  • Avoiding Lawsuits 101Level 50

    Yo, <name>! I leave the A.M.O.D. for two seconds to deal with old Gallywix and now I'm knee-deep in Azerite goo! Listen, here's the deal. I need ya to rescue some of these goblins from these monsters.

The storyline at a glance

Adventures of Gallywix and the G.M.O.D. has 13 steps, from A Mech for a Goblin to Mekkatorque's Battle Plans.

Maps its steps are placed on (steps per map): Tiragarde Sound (7), Zuldazar (4), Drustvar (2).

Steps of this storyline count toward:

Other storylines on the Zuldazar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.