Does this quest chain make anyone else feel uncomfortably like Arthas?
Quest
The Bonemother
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You probably know that, but just in case: if for some reason skill in the middle of your screen doesn't show up, just /reload.
Dammit, Blizzard why do you do this to me. We're supposed to be playing the heroes of the story, and you're making the Ebon Blade almost as bad as the Legion. I've managed to get through the rest of the Death Knight quests without doing anything too terrible. I even invaded the paladins' class hall without killing anyone, thanks to an invisibility potion. But now, after I rescued and befriended the Thorignir, now you want me to kill one of them, a sapient being from a friendly faction, and raise her as an undead slave. If I weren't such a completionist, and if there weren't a mount and three pets locked behind doing this, I would drop this quest and never look back.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44787))
Requirements
Read from the Blizzard quest API.
Description
It's time to call the mother, the true reason we came. She is strong, her sheer will and strength allowing her to face this peak in order to watch over the remains of her brood. While the Thorignir is a grand sight, I like my dragons a little more bony. She must die first. Remember the pyre where we met? She is its guardian, as the spirit was at the peak. If we light it, she will come.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaIn-game waypoint: /way #634 51.2 84.4
Coordinates
- Objective areaStormheim 51.2, 84.4
/way #634 51.2 84.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Acherus: The Ebon Hold map
- The Call of Icecrown same spot
- The Dead and the Damned same spot
- The Call of Vengeance same spot
- Champion: Darion Mograine same spot
- Neltharion's Lair: Braid of the Underking about 100 yards
- Darkheart Thicket: The Nightmare Lash about 100 yards
- Maw of Souls: Maul of the Dead about 100 yards
- Blades of Destiny about 180 yards
- A Weapon For Every Occasion about 180 yards
- Knights of the Ebon Blade about 180 yards
Quests whose map markers the client places closest to this one on Acherus: The Ebon Hold, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Acherus: The Ebon Hold:
- Acherus: The Ebon Hold
- Aalgen Point, Broken Shore
- Deliverance Point, Broken Shore
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 31 comments
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Storyline
The Four Horsemen IV
Part 8 of 11.
Previous: Thorim's Flame · Next: On Daumyr's Wings
- 1Making Preparations
- 2Harnessing Power
- 3Severing the Sveldrek
- 4Return to Acherus
- 5The Peak of Bones
- 6From Bones They Rise
- 7Thorim's Flame
- 8The Bonemother
- 9On Daumyr's Wings
- 10We Ride!
- 11Champion: Minerva Ravensorrow
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Thorim's Flame
Not too long ago, the Drekirjar and the Thorignir respected each other. This only changed when Skovald came into power. An ancient Drekirjar spirit watches over this peak, which seems to be a sacred graveyard of some sort.
After this quest
Taken from the storyline's own step order.
- On Daumyr's Wings
The time is nigh, <name>. With these new dragons in our army, we are prepared for our assault on the Broken Shore. A large detachment of demons have appeared near one of our camps, and there are far too many of them for any of our allies to overcome.
The storyline at a glance
The Four Horsemen IV has 11 steps, from Making Preparations to Champion: Minerva Ravensorrow.
Maps its steps are placed on (steps per map): Acherus: The Ebon Hold (3), Stormheim (3), Pit of Saron (2), Broken Shore (2).
Other storylines on the Acherus: The Ebon Hold map
- The Four Horsemen I
- Apocalypse
- Weapon of Legend
- Weapons of Legend
- The Blades of the Fallen Prince
- The Maw of the Damned
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.