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Quest Log

The Bonemother

The Bonemother is a quest for level 45. It is step 8 of 11 in The Four Horsemen IV storyline. The quest's turn-in marker is in Acherus: The Ebon Hold at 26.8, 28.8. It rewards 6,150 experience and money.

Description

It's time to call the mother, the true reason we came. She is strong, her sheer will and strength allowing her to face this peak in order to watch over the remains of her brood. While the Thorignir is a grand sight, I like my dragons a little more bony. She must die first.

Remember the pyre where we met? She is its guardian, as the spirit was at the peak. If we light it, she will come.

Rewards

Money20 gold22 silver
Experience6,150 XP

Stuck on this quest?

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1 more comment below ↓

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44787))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Dementron+27via Wowhead (opens the original comment in a new tab)

Dammit, Blizzard why do you do this to me. We're supposed to be playing the heroes of the story, and you're making the Ebon Blade almost as bad as the Legion. I've managed to get through the rest of the Death Knight quests without doing anything too terrible. I even invaded the paladins' class hall without killing anyone, thanks to an invisibility potion. But now, after I rescued and befriended the Thorignir, now you want me to kill one of them, a sapient being from a friendly faction, and raise her as an undead slave. If I weren't such a completionist, and if there weren't a mount and three pets locked behind doing this, I would drop this quest and never look back.

Read all 31 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
Where it comes from
Turn-in mapAcherus: The Ebon HoldTurn-in marker at 26.8, 28.8, 1 mapped point
Objective areaStormheim3 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Acherus: The Ebon Hold Quest turn-in 1 mapped point
Acherus: The Ebon Hold map showing where to go for The BonemotherTurn-in

In-game waypoint: /way #647 26.8 28.8

Stormheim Objective area 3 mapped points
Stormheim map showing where to go for The BonemotherObjective areaObjective areaObjective area

In-game waypoint: /way #634 51.2 84.4

Coordinates

  • Turn-inAcherus: The Ebon Hold 26.8, 28.8/way #647 26.8 28.8
  • Objective areaStormheim 51.2, 84.4/way #634 51.2 84.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Acherus: The Ebon Hold map

Quests whose map markers the client places closest to this one on Acherus: The Ebon Hold, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Acherus: The Ebon Hold:

  • Acherus: The Ebon HoldAlliance and Horde · at the same spot
  • Aalgen Point, Broken ShoreAlliance and Horde · about 1,100 yards west
  • Deliverance Point, Broken ShoreAlliance and Horde · about 2,000 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 3,500 yards north (on the Stormheim map)
  • Objective areaabout 3,500 yards north (on the Stormheim map)
  • Objective areaabout 3,500 yards north (on the Stormheim map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Four Horsemen IV

Part 8 of 11.

Previous: Thorim's Flame · Next: On Daumyr's Wings

  1. 1Making Preparations
  2. 2Harnessing Power
  3. 3Severing the Sveldrek
  4. 4Return to Acherus
  5. 5The Peak of Bones
  6. 6From Bones They Rise
  7. 7Thorim's Flame
  8. 8The Bonemother
  9. 9On Daumyr's Wings
  10. 10We Ride!
  11. 11Champion: Minerva Ravensorrow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Thorim's FlameLevel 45

    Not too long ago, the Drekirjar and the Thorignir respected each other. This only changed when Skovald came into power. An ancient Drekirjar spirit watches over this peak, which seems to be a sacred graveyard of some sort.

After this quest

Taken from the storyline's own step order.

  • On Daumyr's WingsLevel 45

    The time is nigh, <name>. With these new dragons in our army, we are prepared for our assault on the Broken Shore. A large detachment of demons have appeared near one of our camps, and there are far too many of them for any of our allies to overcome.

The storyline at a glance

The Four Horsemen IV has 11 steps, from Making Preparations to Champion: Minerva Ravensorrow.

Maps its steps are placed on (steps per map): Acherus: The Ebon Hold (3), Stormheim (3), Pit of Saron (2), Broken Shore (2).

Other storylines on the Acherus: The Ebon Hold map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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