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Quest

Return to Acherus

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 45
LocationAcherus: The Ebon Hold, Acherus: The Ebon Hold, Pit of Saron
CategoryDeath Knight Campaign
Quest ID45331

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45331))

Requirements

Read from the Blizzard quest API.

Description

You've grown a lot since we last met, {name}. Now that we have the harness, let's see if Mograine has a plan to use it.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Acherus: The Ebon Hold Quest turn-in no plotted point
Acherus: The Ebon Hold Objective area no plotted point
Pit of Saron Objective area 1 mapped point
Pit of Saron map showing where to go for Return to AcherusObjective area

In-game waypoint: /way #823 47.8 19.3

Coordinates

  • Objective areaPit of Saron 47.8, 19.3/way #823 47.8 19.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Acherus: The Ebon Hold map

Quests whose map markers the client places closest to this one on Acherus: The Ebon Hold, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Acherus: The Ebon Hold:

  • Acherus: The Ebon HoldAlliance and Horde · at the same spot
  • Aalgen Point, Broken ShoreAlliance and Horde · about 1,100 yards west
  • Deliverance Point, Broken ShoreAlliance and Horde · about 2,000 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold2 silver
Experience775 XP

Reward details

Currency: Order Resources x 2,000

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Four Horsemen IV

Part 4 of 11.

Previous: Severing the Sveldrek · Next: The Peak of Bones

  1. 1Making Preparations
  2. 2Harnessing Power
  3. 3Severing the Sveldrek
  4. 4Return to Acherus
  5. 5The Peak of Bones
  6. 6From Bones They Rise
  7. 7Thorim's Flame
  8. 8The Bonemother
  9. 9On Daumyr's Wings
  10. 10We Ride!
  11. 11Champion: Minerva Ravensorrow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Severing the SveldrekLevel 45

    So here's the order of things, as far as I've been told. Mortal walks into Icecrown. Mortal is brutally defeated. Mortal gets raised as Scourge. These fools can't expect to trounce in here, do whatever they want, and leave without any consequence. Time to make them truly as mindless as they act.

After this quest

Taken from the storyline's own step order.

  • The Peak of BonesLevel 45

    While you were gone, we strategized what to do with the harness. We can utilize its power to bind the spirits of deceased drakes to you, raising them under your will as loyal soldiers. I sent Minerva to Thorim's Peak in Stormheim, where she has found a brood of deceased Thorignir.

The storyline at a glance

The Four Horsemen IV has 11 steps, from Making Preparations to Champion: Minerva Ravensorrow.

Maps its steps are placed on (steps per map): Acherus: The Ebon Hold (3), Stormheim (3), Pit of Saron (2), Broken Shore (2).

Other storylines on the Acherus: The Ebon Hold map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.