Frost mages are getting stuck on this quest and this is the way to fix the problem. You need to get to the version of Deadwind Pass that no longer has Dalaran floating above it. In order to do that, you have to complete 3 quests. Go to the Dalaran above Broken Isles and talk to Archivist Elysiana in The Violet Citadel. She will ask:
Do you wish to hear a tale from the past, Player?
and you reply:
I want to experience the return of Magni Bronzebeard and Khadgar's adventures in Karazhan.
You receive the quest: Calling of the Council
Take the portal to Stormwind (or Orgrimmar for Horde), then take the same portal to the Dalaran over Deadwind Pass that you took for the quest In the Blink of an Eye. Talk to Khadgar outside the Violet Citadel and complete the quest. At that point Brann Bronzebeard shows up and offers you a nice little side trip to Ulduar:
The Diamond King
When you're finished in Ulduar, you take a portal to the front gate of Karazhan. At this point, if you look up, you'll still see Dalaran above you, so you're not where you want to be yet. Turn in the quest and pick up:
Hiding in the Stacks
When you finish in Karazhan, Khadgar will port you to the Dalaran above Deadwind Pass. However, when you turn in the quest, the game will reload and you will be in the Dalaran over Broken Isles. At this point, your problem is solved. Just take the portal to Karazhan in the Chamber of the Guardian. Dalaran is no longer over Deadwind Pass and the Abandoned Kirin Tor Camp is properly phased to finish The Deadwind Site quest.
Quest
The Deadwind Site
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Since the map is completely unhelpful, to get to the portal to Kharazan, you have to take the portal to Dalaran, then go into the center of Dalaran to the Chamber of the Guardian, and down the steps, the portal to Kharazan is on the right.
Video Guide: https://www.youtube.com/watch?v=z5Q7gWmPnZ8
1. The Deadwind Site
• Accept the quest, The Deadwind Site, from [npc=102700] at coords 58.3, 42.9 (Hall of the Guardian).
• Travel south to 57.2, 89.8, and click on the [object=251123].
• Travel to the center of [zone=7502], and step on the transporter at 49.1, 47.8.
• Go southwest, down the corridor and steps to 33, 73.
• Click the [object=246009].
• Proceed northwest to 36.0, 64.3, and click on the [object=250602].
• Head northwest to a tent at 35.0, 62.8, and click on the [object=250600].
• Go west to 34, 63, and listen to [npc=107702] speak.
• Travel north to 34.2, 59.9, and click on the [object=250611].
• Use your Teleport: Hall of the Guardian ability to transport back to your Order Hall.
• Head north, up the stairs to 58, 42.
• Turn in the quest to [npc=102700].
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42476))
Requirements
Read from the Blizzard quest API.
Description
Your research spoke of an experimental site out near Karazhan. I hope there are still materials on this ritual that will aid us there. You will need to find the site and bring back anything that will help us recreate the ritual. I will dig deeper here as well.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #627 49.4 47.5
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #42 44.1 61.3
Coordinates
- Objective areaDalaran 49.4, 47.5
/way #627 49.4 47.5 - Objective areaDeadwind Pass 44.1, 61.3
/way #42 44.1 61.3 - Objective area (centre of the marked area)Deadwind Pass 35.4, 64.8
/way #42 35.4 64.8 - Objective areaDeadwind Pass 35.8, 64.0
/way #42 35.8 64.0 - Objective areaDeadwind Pass 35.0, 62.5
/way #42 35.0 62.5 - Objective areaDeadwind Pass 34.1, 59.7
/way #42 34.1 59.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hall of the Guardian map
- The Dreadlord's Prize same spot
- A Second Weapon same spot
- A Mage's Weapon same spot
- Champion: Archmage Kalec about 10 yards
- Backup Plan about 10 yards
- Dispersion of the Discs about 10 yards
- Avocation of Antonidas about 10 yards
- Burning Within about 10 yards
- Chilled to the Core about 10 yards
- Close to Home about 10 yards
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 28 comments
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Storyline
Ebonchill
Part 3 of 5.
Previous: Alodi's Gems · Next: Daio the Decrepit
- 1Finding Ebonchill
- 2Alodi's Gems
- 3The Deadwind Site
- 4Daio the Decrepit
- 5The Mage Hunter
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Alodi's Gems
Arrexis had a cadre of apprentices and subordinates to help him with the ritual, something you are currently lacking. In older times, when magic was less understood and spells required vast amounts of mana to cast, we stored mana in gems for use in complex spells.
After this quest
Taken from the storyline's own step order.
- Daio the Decrepit
That text lists someone named Daio as being instrumental to the demonic ritual. They can't possibly mean Daio the Decrepit! I never knew he was Kirin Tor. I only know him as an elderly warlock who trains young recruits in the infernal arts. This would certainly explain his change of occupation.
Quests that require this one
The storyline at a glance
Ebonchill has 5 steps, from Finding Ebonchill to The Mage Hunter.
Maps its steps are placed on (steps per map): Hall of the Guardian (5).
Other storylines on the Hall of the Guardian map
- The Tirisgarde Reborn
- Rise of the Tirisgarde IV
- Rise of the Tirisgarde III
- Class Mount: Mage
- Rise of the Tirisgarde I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.