So reading the comments, apparently people had trouble getting past the barrier? You can literally walk/jump past it by jumping on the stairs' handrail thing at the corner of the barrier.
Quest
The Dreadlord's Prize
Quest facts and objectives from the current retail game data.
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Video Guide: https://www.youtube.com/watch?v=RonXhxYqJDU
1. The Dreadlord's Prize (Scenario)
• Accept the quest, The Dreadlord's Prize, from [npc=102700] at coords 54.1, 47.6 (Violet Gate in [zone=7502]).
• Travel southeast, to [zone=7777] entrance at coords 69, 68.
• Click the Violet Hold Gate, and enter [zone=7777] instance.Stage 1 - Engage the Enemy
• Activate your [spell=11426], after going inside.
• Fight [npc=102785] until [npc=102850] freezes him.
• Use [spell=30449] on him, to take away his [spell=207647].Stage 2 - The Forge Restrained
• Travel to the barrier at 51.6, 63.7, and use Blink or [spell=212653] to get past it.
• Kill the 4 [npc=102787], that are siphoning/target the [npc=102786].
- - Maintain [spell=11426] on your player (to absorb the attacks from these mobs), and interrupt [spell=211666].Stage 3 - The Power of the Guardians
• Click on the [npc=102786], to activate it.Stage 4 - The Dreadlord's Downfall
• Defeat [npc=102785].
- - Interrupt [spell=207639].
- - If you get launched into the air, use Slow Fall to avoid falling damage.
- - Use [spell=30449] on him, to take away his [spell=207647], after he casts it on himself, again.Stage 5 - A Small Victory
• After defeating [npc=102785], [npc=102846] will appear and converse with [npc=102850].Stage 6 - Keep it Secret, Keep it Safe (Final Stage)
• Follow [npc=102850] and [npc=102846] to 51.0, 50.5.
• Click the [npc=102786], to transport it, and yourself, to the Hall of the Guardian.
• Turn in the quest to [npc=102700].
For the Fire or Frost folksShimmer does the same type of movement as Blink.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41036))
Requirements
Read from the Blizzard quest API.
Description
Kathra'natir escaped my grasp, but I know what his next step will be. He seeks an ancient relic called the Forge of the Guardian, used for centuries by the Council of Tirisfal to infuse their power into the Guardian. The forge was hidden away, its location known only to the Council themselves. Now the dreadlord has this knowledge. We must go to the Violet Hold. I only hope we are not too late.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaIn-game waypoint: /way #627 66.7 69.0
Coordinates
- Objective areaDalaran 66.7, 69.0
/way #627 66.7 69.0 - Objective areaDalaran 53.7, 47.3
/way #627 53.7 47.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hall of the Guardian map
- Daio the Decrepit same spot
- A Second Weapon same spot
- The Deadwind Site same spot
- Alodi's Gems same spot
- Backup Plan about 10 yards
- Dispersion of the Discs about 10 yards
- Avocation of Antonidas about 10 yards
- Burning Within about 10 yards
- Chilled to the Core about 10 yards
- Close to Home about 10 yards
Quests whose map markers the client places closest to this one on Hall of the Guardian, nearest first. Distances are straight lines between the markers.
Community notes from Wowhead · 21 comments
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Spell: Teleport: Hall of the GuardianTeleports the caster to the Hall of the Guardian.
Storyline
The Tirisgarde Reborn
Part 2 of 17.
Previous: Felstorm's Plea · Next: A Mage's Weapon
- 1Felstorm's Plea
- 2The Dreadlord's Prize
- 3A Mage's Weapon
- 4The Champion's Return
- 5The Great Akazamzarak
- 6The Only Way to Travel
- 7The Tirisgarde Reborn
- 8A Conjuror's Duty
- 9Growing Power
- 10Rise, Champions
- 11Champion: Archmage Kalec
- 12Champion: Archmage Modera
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Felstorm's Plea
You may not know me, but I need your help, <name>. Meet me in the Violet Gate and I'll explain everything. Make haste. I fear we have little time.
After this quest
Taken from the storyline's own step order.
- A Mage's Weapon
It is decided, then. The foundation of the Tirisgarde's strength lies in the ancient artifacts wielded by its champions. Your first task will be to retrieve one such artifact. The master appendix of this library lists every artifact known to the Council of Tirisfal.
The storyline at a glance
The Tirisgarde Reborn has 17 steps, from Felstorm's Plea to Tech It Up A Notch.
Maps its steps are placed on (steps per map): Hall of the Guardian (7), Hall of the Guardian (6), Dalaran (2), Dalaran (1).
Other storylines on the Hall of the Guardian map
- Rise of the Tirisgarde IV
- Rise of the Tirisgarde III
- Ebonchill
- Class Mount: Mage
- Rise of the Tirisgarde I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.