Quest
The Harpy Problem
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59943))
What to do
Description
The ogres are planning to sacrifice the rest of the expedition to fuel this ritual to control Kalecgos, leader of the blue dragonflight. It seems one of the survivors was taken to the hills north of here. Bo scouted ahead to investigate. Come, we'll see what he has found.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- The Harpy Problem same spot
- Purge the Totems same spot
- Harpy Culling same spot
- The Rescue of Meredy Huntswell same spot
- Freeing the Light about 110 yards
- One Last Spar about 140 yards
- A Warlock's Bargain about 140 yards
- A Paladin's Service about 140 yards
- The Divine's Shield about 150 yards
- A Monk's Focus about 160 yards
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
The Missing Expedition
Part 18 of 68.
Previous: The Re-Deather · Next: The Rescue of Herbert Gloomburst
- 13Down with the Quilboar
- 14Forbidden Quilboar Shadow Magic
- 15The Choppy Booster Mk. 5
- 16Re-sizing the Situation
- 17The Re-Deather
- 18The Harpy Problem
- 19The Rescue of Herbert Gloomburst
- 20Harpy Culling
- 21Purge the Totems
- 22Message to Base
- 23Westward Bound
- 24Who Lurks in the Pit
Showing steps 13 to 24 of 68.
Also part of: A Dark Ritual (part 1 of 33).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Re-Deather
I got the perfect plan. You're gonna ride the Choppy Booster Mk. 5 and BLAST those walkin' cadavers from the sky! I hereby dub the Re-Sizer the "Re-Deather." We're gonna show them where the undead belong! Er, except for OUR undead. They're totally fine. Anyway, hop on the Choppy Booster Mk.
After this quest
Taken from the storyline's own step order.
- The Rescue of Herbert Gloomburst
The harpies plan to sacrifice the expedition's mage, a Forsaken by the name of Herbert Gloomburst. Herbert's ethics are... questionable, but he always strives to serve the Horde. We'll need his magic to stop the ogres. Let's move.
The storyline at a glance
The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.
Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).
Other storylines on the Exile's Reach map
- To Darkmaul
- The Harpy Problem
- What Lurks Below
- Classical Learning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.