Quest
The Harvest
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86512))
What to do
Description
Two sigils--you'll need both to open Terminas's vault and claim the Mantle. The first belongs to Torentia, petty ruler of this sad trench. Too ambitious for Terminas to bring her into his inner circle, too cowardly to strike out on her own. So here she cowers behind an unbreakable shield of Void. She's terrified of losing her already meager holdings. What a pity. Slaughter your way through the trench. The potential emergence of a new apex predator is something she won't ignore.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 54.4 74.3
Coordinates
- Turn-inVoidstorm 54.4, 74.3
/way #2405 54.4 74.3 - Turn-inVoidstorm 55.6, 72.8
/way #2405 55.6 72.8 - Objective area (centre of the marked area)Voidstorm 56.1, 72.1
/way #2405 56.1 72.1 - Objective areaVoidstorm 54.3, 74.4
/way #2405 54.3 74.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Guarded Treasures about 200 yards
- Research Console: Exploring the Void about 200 yards
- The Singularity Anchor about 200 yards
- A More Potent Foe about 290 yards
- Truth of the Past about 290 yards
- Honor the Flame about 290 yards
- The Mark of Sacrifice about 290 yards
- One Cruel Implement about 290 yards
- A Born Killer about 310 yards
- Artifice of Aggression about 320 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Howling Ridge, Voidstorm
- Locus Point, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the Voidstorm map
Storyline
Dawn of Reckoning
Part 5 of 16.
Previous: Edge of the Abyss · Next: Face the Tide
- 1Friend or Fiend
- 2Domus Penumbra
- 3The Lay of the Beast
- 4Edge of the Abyss
- 5The Harvest
- 6Face the Tide
- 7Lady of the Pit
- 8Hollow Hunger
- 9All Become Prey
- 10Vanished in the Void
- 11The Mantle of Predation
- 12Abyssus, Abyssum
Showing steps 1 to 12 of 16.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Edge of the Abyss
I don't trust Decimus any more than the rest of the beasts here. I do trust that they only serve themself. Seems having Xal'atath as a master isn't to their taste. We can turn one foe against another. Even Lothraxion would agree if he weren't so stubborn.
After this quest
Taken from the storyline's own step order.
- Face the Tide
I expected an army, but this is chaos--beasts pouring from the Void, gorging themselves, taking captives for sport. Our mission is to claim the Mantle, but we can't ignore this. Sooner or later, these forces will be loosed against Silvermoon.
The storyline at a glance
Dawn of Reckoning has 16 steps, from Friend or Fiend to The Last Push.
Maps its steps are placed on (steps per map): Voidstorm (14), Silvermoon City (2).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.