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Quest

The High Priest's Vote

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID27630

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27630))

What to do

StorylineUldum, step 22 of 101
Rewards1g 37s 40c, 600 XP

Description

High Priest Amet's vote is the only one that is completely outside of our control. He will vote as his divinations tell him and nothing we do will dissuade him. I figure that gives us even odds either way. The only problem we face is that his clairvoyance has failed him ever since the barriers around Uldum fell. He will not cast a vote unless he regains power over his divinations. Take the stairs at either side of the Vir'naal Dam and Speak to him to see what you can do to help.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 2 mapped points
Uldum map showing where to go for The High Priest's VoteTurn-inObjective area

In-game waypoint: /way #249 54.2 41.9

Coordinates

  • Turn-inUldum 54.2, 41.9/way #249 54.2 41.9
  • Objective areaUldum 55.0, 34.0/way #249 55.0 34.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Ramkahen, UldumAlliance and Horde · about 370 yards north
  • Dawnrise Expedition, TanarisHorde · about 1,600 yards east
  • Gunstan's Dig, TanarisAlliance · about 2,100 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 330 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold37 silver
Experience600 XP
ReputationRamkahen +10

Reward details

Reputation: Ramkahen +10

The cat-like people of Ramkahen are the descendants of the Tol'vir, guardians of Uldum. Though they've lost their stone bodies, protecting the secrets of the titans is still a part of their rigid tradition.

Reputation group: Cataclysm.

Other quests in Uldum that reward Ramkahen reputation: Under the Choking Sands (+250), Minions of Al'Akir (+250), The Prophet Hadassi (+75), The Prophet's Dying Words (+75), Colossal Guardians (+250), Send Word to Phaoris (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Uldum

Part 22 of 101.

Previous: Return to Camp · Next: Trespassers in the Water

  1. 17The Weakest Link
  2. 18Shaping Up
  3. 19Salhet's Secret
  4. 20Salhet the Tactician
  5. 21Return to Camp
  6. 22The High Priest's Vote
  7. 23Trespassers in the Water
  8. 24Stopping the Spread
  9. 25The Defilers' Ritual
  10. 26The Root of the Corruption
  11. 27The Vizier's Vote
  12. 28Tanotep's Son

Showing steps 17 to 28 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Return to CampUldum · Level 30-35

    What do you think, <name>? Maybe the High Commander will give me a few men to command. Maybe we can marshal a regiment together. What do you think?

After this quest

Taken from the storyline's own step order.

  • Trespassers in the WaterUldum · Level 30-35

    Shortly after Uldum's protective barriers fell, the Vir'naal river became afflicted with a terrible corruption. Whether it was brought here maliciously or accidentally is not of great significance. The result is the same.

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.