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Quest

Trespassers in the Water

A World of Warcraft quest in Uldum. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
ZoneUldum
Quest ID27837

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27837))

What to do

StorylineUldum, step 23 of 101

Description

Shortly after Uldum's protective barriers fell, the Vir'naal river became afflicted with a terrible corruption. Whether it was brought here maliciously or accidentally is not of great significance. The result is the same. As the river becomes clouded so does our ability to peer into what the future holds for us. Look outside, {class}. These foul creatures were never meant to live in the pristine waters of our river. Slay them so that the river may grant us visions once again.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Uldum Quest turn-in 8 mapped points
Uldum map showing where to go for Trespassers in the WaterTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #249 55.0 42.5

Coordinates

  • Turn-inUldum 55.0, 42.5/way #249 55.0 42.5
  • Objective area (centre of the marked area)Uldum 54.6, 39.5/way #249 54.6 39.5
  • Objective areaUldum 54.2, 41.9/way #249 54.2 41.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Uldum map

Quests whose map markers the client places closest to this one on Uldum, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Uldum:

  • Ramkahen, UldumAlliance and Horde · about 380 yards north
  • Dawnrise Expedition, TanarisHorde · about 1,500 yards east
  • Gunstan's Dig, TanarisAlliance · about 2,000 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 120 yards north
  • Objective areaabout 60 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money13 gold74 silver
Experience4,800 XP
ReputationRamkahen +250

Reward details

Pick one of these

TypeCloth Shoulder
Item level36
BindingBinds when picked up
Armor5
Stats+6 Intellect, +9 Stamina, +6 Critical Strike, +5 Haste
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for37 gold78 silver
TypeLeather Feet
Item level36
BindingBinds when picked up
Armor8
Stats+6 Agility or Intellect, +9 Stamina, +5 Versatility, +7 Haste
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for37 gold64 silver
TypePlate Head
Item level36
BindingBinds when picked up
Armor20
Stats+8 Strength or Intellect, +12 Stamina, +8 Critical Strike, +7 Haste
Suited toHoly, Unholy, Protection, Retribution, Arms, Fury, Blood, Frost
Sells to vendors for37 gold51 silver

Reputation: Ramkahen +250

The cat-like people of Ramkahen are the descendants of the Tol'vir, guardians of Uldum. Though they've lost their stone bodies, protecting the secrets of the titans is still a part of their rigid tradition.

Reputation group: Cataclysm.

Other quests in Uldum that reward Ramkahen reputation: Under the Choking Sands (+250), Minions of Al'Akir (+250), The Prophet Hadassi (+75), The Prophet's Dying Words (+75), Colossal Guardians (+250), Send Word to Phaoris (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Uldum

Part 23 of 101.

Previous: The High Priest's Vote · Next: Stopping the Spread

  1. 18Shaping Up
  2. 19Salhet's Secret
  3. 20Salhet the Tactician
  4. 21Return to Camp
  5. 22The High Priest's Vote
  6. 23Trespassers in the Water
  7. 24Stopping the Spread
  8. 25The Defilers' Ritual
  9. 26The Root of the Corruption
  10. 27The Vizier's Vote
  11. 28Tanotep's Son
  12. 29Neferset Prison

Showing steps 18 to 29 of 101.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The High Priest's VoteUldum · Level 30-35

    High Priest Amet's vote is the only one that is completely outside of our control. He will vote as his divinations tell him and nothing we do will dissuade him. I figure that gives us even odds either way.

After this quest

Taken from the storyline's own step order.

  • Stopping the SpreadUldum · Level 30-35

    Slaying the foul creatures that plague the river will not be enough, <name>. A new generation of these monstrosities already threatens to spawn within our holy waters. Seek their foul eggs and destroy them.

The storyline at a glance

Uldum has 101 steps, from Easy Money to The Coffer of Promise.

Maps its steps are placed on (steps per map): Uldum (101).

Steps of this storyline count toward:

Other storylines on the Uldum map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.