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Quest

Boned

A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

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varenne+1via Wowhead (opens the original comment in a new tab)

Kill 8 [npc=128703] in Gol Koval.
Boned quest video: https://www.youtube.com/watch?v=K-FbcUJiHsw
This quest is a part of Gol Koval sidequests in Drustvar.

ID
Quest
Sidequest Chain
Questgiver
Zone
Video
151
Gol Koval
[npc=125457]
Wayward Thicket
https://youtu.be/uLn512hrhic
152
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/gQPXKsBMWKk
153
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/dL3GbPcfzHg
154<
Gol Koval
[npc=139912]
Gol Koval
https://youtu.be/K-FbcUJiHsw
155
Gol Koval
[npc=139912]
Gol Koval
https://youtu.be/e0iIOw7WBdE
156
Gol Koval
[npc=140049]
Gol Koval
https://youtu.be/Xtv6G06SURk
157
Gol Koval
[npc=139926]
Gol Koval
https://youtu.be/doiafUcqWg4


Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)

1 more comment below ↓

Quest facts

LevelLevel 20-60
Quest ID52075

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52075))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineDrustvar Ruins, step 6 of 7
Rewards25g 74s, 8,150 XP

Description

If the living rocks weren't bad enough, it seems the undead are hauling themselves out of the ground, too! This used to be a Drust settlement, so those are probably Drust bones. They hated us and the feeling is definitely mutual right now. I don't know what has them stirred up, but they're a danger to us and everyone else. Take them out and I'll reward you for the work.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 9 mapped points
Drustvar map showing where to go for BonedTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #896 61.9 59.3

Coordinates

  • Turn-inDrustvar 61.9, 59.3/way #896 61.9 59.3
  • Objective area (centre of the marked area)Drustvar 61.3, 63.4/way #896 61.3 63.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Fletcher's Hollow, DrustvarAlliance · about 430 yards east
  • Fallhaven, DrustvarAlliance · about 870 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 160 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Drustvar Ruins

Part 6 of 7.

Previous: The Hills Are Alive · Next: The High Thornspeaker

  1. 1Deliverance
  2. 2Rescue Rangers
  3. 3Really Big Problem
  4. 4Total Cairnage
  5. 5The Hills Are Alive
  6. 6Boned
  7. 7The High Thornspeaker

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Hills Are AliveDrustvar · Level 20-60

    The Drust constructs are drawn from the land, but the heart of these constructs is a runic power core. We have been trying to collect and destroy as many of these cores as we can. We know of a way to disrupt the magic in the core.

After this quest

Taken from the storyline's own step order.

  • The High ThornspeakerDrustvar · Level 20-60

    My teacher, Ulfar, the High Thornspeaker, must be informed of what's been going on here. I can't leave just yet. There are too many wounded and we'll need to handle the last few remaining constructs. You have proven trustworthy, friend. Take a few of these runic cores to Ulfar for me.

The storyline at a glance

Drustvar Ruins has 7 steps, from Deliverance to The High Thornspeaker.

Maps its steps are placed on (steps per map): Drustvar (7).

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.