Skip to content

Quest

The Nightmare Lord

A World of Warcraft quest in Val'sharah. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Tarlach+109via Wowhead (opens the original comment in a new tab)

When you talk to Evelle and accept the quest you then have to open the cage. Pretty obvious, but if you miss it there will be no highlight on the map to show you where to go. Probably something that needs fixing.

2
Tequima+74via Wowhead (opens the original comment in a new tab)

If you forget the cage, (or like me, someone opened it just before you) then the entrance to the area is above the "M" in Moonclaw on the map.

At the bottom of the path, take the right side path, (Nightmare totem on your right). Follow it round to 63.53, 71.04 (roof of building on left) and up the slope. The entrance to the Moonclaw Cavern is at 62.73, 68.34 (above the waterfall).

Once released, the quest text should change from "Evelle Released" to "Enter the Archdruid's Den".

For the next part, on exiting the cave, follow the path back East and take the right hand path to 62.5, 76.6 The Den of Claws. Entering the Barrow. you should see the Image of Xavius, and further down, Thaon Moonclaw.

Read all 27 on Wowhead ↗

Quest facts

LevelLevel 10-45
Quest ID40573

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40573))

What to do

StorylineArchdruid of the Vale, step 4 of 4
Rewards20g 22s, 6,150 XP

Description

You arrived just in time, friend. Kagraxxis was moments away from sacrificing me to his master... I was certain I would perish. I am grateful, but we are not out of danger yet... Xavius has returned. The Nightmare Lord is here in Val'sharah, personally orchestrating the corruption of this land. My captor revealed as much to me before I was to be sacrificed. We must find Thaon Moonclaw and inform him before it is too late!

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Val'sharah Quest turn-in 6 mapped points
Val'sharah map showing where to go for The Nightmare LordTurn-inObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #641 62.3 76.2

Coordinates

  • Turn-inVal'sharah 62.3, 76.2/way #641 62.3 76.2
  • Objective areaVal'sharah 65.2, 67.0/way #641 65.2 67.0
  • Objective areaVal'sharah 62.3, 76.3/way #641 62.3 76.3
  • Objective areaVal'sharah 63.7, 77.3/way #641 63.7 77.3
  • Objective areaVal'sharah 62.8, 71.7/way #641 62.8 71.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Val'sharah map

Quests whose map markers the client places closest to this one on Val'sharah, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Val'sharah:

  • Lorlathil, Val'sharahAlliance and Horde · about 430 yards west
  • Garden of the Moon, Val'sharahAlliance and Horde · about 740 yards north-west
  • Irongrove Retreat, SuramarAlliance and Horde · about 940 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 370 yards north-east
  • Objective areaabout 90 yards south-east
  • Objective areaabout 120 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationDreamweavers +250

Reward details

Reputation: Dreamweavers +250

The druids and their allies in Val'sharah have guarded the Emerald Dream since time immemorial.

Reputation group: Legion.

Other quests in Val'sharah that reward Dreamweavers reputation: Archdruid of the Claw (+10), Awakening the Archdruid (+150), The Demons Below (+150), Out of the Dream (+150), The Chieftain's Beads (+150), Entangled Dreams (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Archdruid of the Vale

Part 4 of 4.

Previous: The Corruptor

  1. 1Archdruid of the Vale
  2. 2Dishonored
  3. 3The Corruptor
  4. 4The Nightmare Lord

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The CorruptorVal'sharah · Level 10-45

    Xandris has been slain, but there are others that must be dealt with if my grove is to be saved. During the great war, Kagraxxis took great pleasure in corrupting the lands he once called home. Were it not for the foolish mercy of my fellow druids, I would have slain him myself.

Also counted by Campaign: Val'Sharah

Its criteria name 8 quests; others include:

Also counted by That's Val'sharah Folks!

Its criteria name 8 quests; others include:

The storyline at a glance

Archdruid of the Vale has 4 steps, from Archdruid of the Vale to The Nightmare Lord.

Maps its steps are placed on (steps per map): Val'sharah (4).

Other storylines on the Val'sharah map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward these achievements.