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Quest

The Town Inside Me

A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Ithyl+5via Wowhead (opens the original comment in a new tab)

This quest's title is quite possibly a reference to the song 'The Town Inside Me', which is the theme of notable character 'Bridget' in the fighting game 'Guilty Gear: Strive'.

This is supported by the titles of two other quests in this questline:

Like a Weed, which is likely a reference to another song from 'Guilty Gear: Strive', 'Like a Weed, Naturally, as a Matter of Course', which is the theme of the character 'Testament'.

[quest=91535], which is likely a reference to an older Guilty Gear song of the same name.

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 88-90
Quest ID91542

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91542))

What to do

StorylineTo Be Changed, step 6 of 11
Rewards25g 12s, 9,650 XP

Description

I can't say that drinking the tea is a pleasant experience. But it helps. I want the others to experience that too. That Hieron left us with a gift like this is so... him. He was always doing little things like that for others. For me. Share the tea with the others, then join me at Obscurion Citadel. I know better than to be alone in a place like that.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Voidstorm Quest turn-in 5 mapped points
Voidstorm map showing where to go for The Town Inside MeTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #2405 62.4 82.4

Coordinates

  • Turn-inVoidstorm 62.4, 82.4/way #2405 62.4 82.4
  • Objective areaVoidstorm 52.2, 69.7/way #2405 52.2 69.7
  • Objective areaVoidstorm 53.4, 70.3/way #2405 53.4 70.3
  • Objective areaVoidstorm 52.4, 72.5/way #2405 52.4 72.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Voidstorm map

Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Voidstorm:

  • Howling Ridge, VoidstormAlliance and Horde · about 1,400 yards north-west
  • Locus Point, VoidstormAlliance and Horde · about 2,100 yards west
  • The Ingress, VoidstormAlliance and Horde · about 3,000 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 1,300 yards north-west
  • Objective areaabout 1,200 yards north-west
  • Objective areaabout 1,200 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold12 silver
Experience9,650 XP

Storyline

To Be Changed

Part 6 of 11.

Previous: Retaking Control · Next: Unchecked Emotions

  1. 1Stronger Than Before
  2. 2To Be Changed
  3. 3Familiar Energies
  4. 4Running Amok
  5. 5Retaking Control
  6. 6The Town Inside Me
  7. 7Unchecked Emotions
  8. 8Confronting It
  9. 9Like a Weed
  10. 10Home Sweet Grave
  11. 11What We Leave Behind

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Retaking ControlVoidstorm · Level 88-90

    This world is violent and dangerous, but it has an order to things. After you and the others took down the domanaar that ran this citadel and its arena, the food chain must have fallen to disarray. Harrowers swarm the skies and darken the horizon.

After this quest

Taken from the storyline's own step order.

  • Unchecked EmotionsVoidstorm · Level 88-90

    Ren'dorei learn early to check our emotions. That by controlling ourselves, we can control the Void. Otherwise, our unsuppressed feelings can lead us to ruin. But I felt just now the powers of facing my feelings head-on. Maybe I could have done it on my own...

The storyline at a glance

To Be Changed has 11 steps, from Stronger Than Before to What We Leave Behind.

Maps its steps are placed on (steps per map): Voidstorm (10), Silvermoon City (1).

Steps of this storyline count toward:

Other storylines on the Voidstorm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.