turn in at /way 58.18 78.55
Quest
Familiar Energies
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
thx, the yellow mark on the map is wrong indeed
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91544))
What to do
Description
I know that Hieron died here, but I feel echoes of someone else--of a great clash, where Void met Void. Hieron must have crossed blades with someone... something else. Something that's still out there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 57.5 78.6
Coordinates
- Turn-inVoidstorm 57.5, 78.6
/way #2405 57.5 78.6 - Objective areaVoidstorm 62.4, 82.5
/way #2405 62.4 82.5 - Objective areaVoidstorm 61.1, 80.6
/way #2405 61.1 80.6 - Objective areaVoidstorm 59.6, 79.1
/way #2405 59.6 79.1 - Objective areaVoidstorm 59.4, 77.2
/way #2405 59.4 77.2 - Objective areaVoidstorm 58.4, 78.3
/way #2405 58.4 78.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Abyssus, Abyssum about 320 yards
- The Mantle of Predation about 330 yards
- Edge of the Abyss about 430 yards
- The Harvest about 430 yards
- Face the Tide about 440 yards
- Hollow Hunger about 480 yards
- Lady of the Pit about 480 yards
- All Become Prey about 480 yards
- Vanished in the Void about 490 yards
- Guarded Treasures about 630 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- Howling Ridge, Voidstorm
- Locus Point, Voidstorm
- The Ingress, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Voidstorm map
Storyline
To Be Changed
Part 3 of 11.
Previous: To Be Changed · Next: Running Amok
- 1Stronger Than Before
- 2To Be Changed
- 3Familiar Energies
- 4Running Amok
- 5Retaking Control
- 6The Town Inside Me
- 7Unchecked Emotions
- 8Confronting It
- 9Like a Weed
- 10Home Sweet Grave
- 11What We Leave Behind
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- To Be Changed
There is one unresolved matter... <Astre reaches into their pocket and reveals the worn letter you had unpackaged alongside Hieron's journal. They run their fingers over it with a pensive expression.> Hieron wanted her to have it. She should know what happened to him. This is on me.
After this quest
Taken from the storyline's own step order.
- Running Amok
I've heard from the other scouts about that metal--the shadowgraft. The domanaar use it to enforce their control over others. I have to imagine that there's someone holding the reins still. Maybe it's Xal'atath, or maybe someone else.
Quests that require this one
The storyline at a glance
To Be Changed has 11 steps, from Stronger Than Before to What We Leave Behind.
Maps its steps are placed on (steps per map): Voidstorm (10), Silvermoon City (1).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- Into the Abyss
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.