The crones at Drustvar are really bringing back "The Witcher 3" game memories... even the voice is the same.
someone at blizzard must be "The Witcher" fun :)
Quest
The Wayward Crone
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present The Final Effigy quest chain. Part of Drust Do It.
See Video if need it for this quest - Video The Wayward Crone
.Quest Name:Start and descriptionFinish1. DrustvarPress on scouting map in Boralus. Press on Drustvar.[npc=121235][npc=121235] - Go to [npc=135064] take the ferry to Drustvar. Move to Fallhaven in village try to speak with [npc=130419] but you will see that somshing is wrong. Then try to destroy [object=278585].[object=278585][object=272179] - We need to do investigation. You need to collect all papers: [npc=124937], [npc=124939] and [npc=124940].[object=278669][object=278669] - Go to See [npc=124922] She is on northeast.[npc=124922]5. Witch Hunt[npc=124922] - Hmmm how to say She was nice for you ask to sit and after She become witch XD like my ex xD. Follow Her and take hero down xD.AUTO FINISH[object=272422] - In house where was [npc=124922] is a book giving quest. You need to take down 4 Lesser Effigies: [npc=125094], [npc=125095], [npc=125096] and [npc=138010].[object=278675][object=278675] - After accept quest press on [object=278675] and kill [npc=128345]. after that every thin will come back to normal and you will free village residents. Finishing this Quest you will reach part of Drust Do It..[npc=124417]
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Thank You i Hope that Help You
To find [npc=124922] you have to travel to 60.4 31.6 spot.
Go to the east from the village, cross the bridge and follow the road.
After being riding for a while you got to the house. [npc=124922] is inside.TomTom:
/way Drustvar 60.4 31.6 Helena GentleThe Wayward Crone - www.youtube.com/watch?v=dw7xGHmPv5c
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47978))
Requirements
Read from the Blizzard quest API.
What to do
Description
<The ledger indicates that an old woman named Helena Gentle recently took up residence in a house down the road from the town. The villagers' writings point to her being involved somehow with a variety of maladies that struck the village recently. It's possible that she may know what's behind this spell, if it hasn't afflicted her as well.>
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #895 42.5 45.6
Objective areaIn-game waypoint: /way #896 55.7 35.8
Coordinates
- Turn-inTiragarde Sound 42.5, 45.6
/way #895 42.5 45.6 - Objective areaDrustvar 55.7, 35.8
/way #896 55.7 35.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- That's Not My Fetish about 240 yards
- Cured Ham about 240 yards
- Mind the Hives about 360 yards
- Changing Seasons about 380 yards
- Questionable Offerings about 380 yards
- Captured and Enraptured about 710 yards
- Hold My Hand about 710 yards
- Save Our Shipmates about 710 yards
- Stinging Barbs about 780 yards
- Stand Fast about 780 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Fallhaven, Drustvar
- Barbthorn Ridge, Drustvar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
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Other quests on the Tiragarde Sound map
Storyline
Fallhaven
Part 3 of 7.
Previous: Signs and Portents · Next: Witch Hunt
- 1The Vanishing Lord
- 2Signs and Portents
- 3The Wayward Crone
- 4Witch Hunt
- 5Cracking the Curse
- 6Furious Familiars
- 7The Final Effigy
Also part of: Darkness of Drustvar (part 4 of 51).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Signs and Portents
<The bulletin that Mayor White was posting at the time he was struck by the spell indicates that there have been some strange happenings in the town lately. It is likely these events are connected to whatever cast this spell on the village.
After this quest
Taken from the storyline's own step order.
- Witch Hunt
A curse on the villagers? Oh my, how dreadful! Although, to be honest, there have been some strange happenings around Fallhaven of late. I wonder if these could be culprit? Take a seat and have a spot of tea. I'll tell you all that I know.
The storyline at a glance
Fallhaven has 7 steps, from The Vanishing Lord to The Final Effigy.
Maps its steps are placed on (steps per map): Drustvar (6), Tiragarde Sound (1).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.