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Quest

The Way to Nordrassil

Quest facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
newsushi+24via Wowhead (opens the original comment in a new tab)

Here's the remainder of the Druid Order Hall Campaign:

Previous quest: Gathering the Dreamweavers: 5 8-hour, 3-follower missions

Congratulations, Archdruid!

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 45
LocationEmerald Dreamway, The Dreamgrove
CategoryDruid Campaign
Quest ID42040

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42040))

Requirements

ClassDruid

Read from the Blizzard quest API.

Description

The time has come for us to use the Idol of the Wilds and commune with Malorne. The ritual will require a great deal of power, so we have decided to convene at Nordrassil and draw upon the World Tree's essence. There is no time to waste. The fastest path will be through the Emerald Dreamway. Go ahead, and we will follow.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Emerald Dreamway Quest turn-in 1 mapped point
Emerald Dreamway map showing where to go for The Way to NordrassilTurn-in

In-game waypoint: /way #715 43.4 30.6

The Dreamgrove Quest turn-in no plotted point

Coordinates

  • Turn-inEmerald Dreamway 43.4, 30.6/way #715 43.4 30.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Related
Money2 gold2 silver
Experience775 XP

Reward details

Currency: Order Resources x 250

Used to recruit troops, run missions, and research upgrades for your order hall.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Eternal Dream II

Part 7 of 19.

Previous: Eye of Azshara: Essence of Balance · Next: Enduring the Nightmare

  1. 2The Protectors
  2. 3Neltharion's Lair: Essence of Tenacity
  3. 4Halls of Valor: Essence of Ferocity
  4. 5Darkheart Thicket: Essence of Regrowth
  5. 6Eye of Azshara: Essence of Balance
  6. 7The Way to Nordrassil
  7. 8Enduring the Nightmare
  8. 9Teensy Weensies!
  9. 10Cleaning Up
  10. 11A Dying Dream
  11. 12Communing With Malorne
  12. 13A New Beginning

Showing steps 2 to 13 of 19.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Eye of Azshara: Essence of BalanceLevel 10-45

    Within the Eye of Azshara in Azsuna, a powerful being known as the Wrath of Azshara grows in strength. It is a blasphemy of nature - an infusion of stolen arcane power, and cannot be allowed to exist. Slay it. In its aftermath, you may find the essence of balance that you seek.

After this quest

Taken from the storyline's own step order.

  • Enduring the NightmareLevel 45

    We are under attack here, <name>! Creatures of the Nightmare are spilling into the Dreamway as we speak. Destroy them. They cannot be allowed to linger, or else the Nightmare will take root here, too!

The storyline at a glance

The Eternal Dream II has 19 steps, from Gathering the Dreamweavers to Champion: Brightwing.

Maps its steps are placed on (steps per map): The Dreamgrove (9), Emerald Dreamway (9), Mount Hyjal (1).

Steps of this storyline count toward:

Other storylines on The Dreamgrove map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.