220-proof is 110% alcohol.
Leave it to dwarves; an alcoholic beverage that contains more booze than actual liquid.
EDIT: Looks like I had a little too much Thundermar Ale...
Quest
Total War
A World of Warcraft quest in Twilight Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You're surprised? Blowing up beer should aggro every dwarfs in a 40 yard radius, it was their best booze!
If you're quick, you can reclick the barrel before it breaks, and it will count again, completing the quest faster. Just a small tip to save time
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27747))
Requirements
Read from the Blizzard quest API.
What to do
Description
Many of the Wildhammer have already fled their homes. It is time to wipe them from the map. Up on the ridge to the north you will find abandoned houses in the Thundermar Ruins. Kegs of potent Thundermar ale have been left behind. Thundermar ale is 220 proof; I don't know how that's possible. Smash open the kegs and set their content aflame. Burn them out! Leave the dwarves nothing to return to!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #241 54.7 44.3
Coordinates
- Turn-inTwilight Highlands 54.7, 44.3
/way #241 54.7 44.3 - Objective area (centre of the marked area)Twilight Highlands 46.5, 37.6
/way #241 46.5 37.6 - Objective area (centre of the marked area)Twilight Highlands 52.2, 30.3
/way #241 52.2 30.3 - Objective areaTwilight Highlands 55.1, 43.6
/way #241 55.1 43.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Twilight Highlands map
- Honor the Flame about 110 yards
- Desecrate this Fire! about 690 yards
- Where Are the Workers? about 880 yards
- A Little Goodwill about 880 yards
- Worthwhile Repairs about 880 yards
- Peon Promotions! about 880 yards
- More Doom about 930 yards
- Xal'atath's Proven Faithful about 940 yards
- Investigating the Highlands about 1,020 yards
- Midnight Dress about 1,070 yards
Quests whose map markers the client places closest to this one on Twilight Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Twilight Highlands:
- Bloodgulch, Twilight Highlands
- The Gullet, Twilight Highlands
- Dragonmaw Port, Twilight Highlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Other quests on the Twilight Highlands map
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Reputation: Dragonmaw Clan +350
This wayward orc clan was once empowered by Deathwing himself to enslave red dragons, including Alexstrasza. Currently less numerous and powerful, the Dragonmaw make their home in the Twilight Highlands.
Reputation group: Cataclysm.
Other quests in Twilight Highlands that reward Dragonmaw Clan reputation: You Say You Want a Revolution (+250), Insurrection (+500), Death to Mor'ghor (+1,750), Ogres & Ettins (+250), Move the Mountain (+250), Signal the Attack (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Twilight Highlands
Part 98 of 236.
Previous: Crushing the Wildhammer · Next: War Forage
- 93Blood in the Surf
- 94Shells on the Sea Shore
- 95Blast Him!
- 96Narkrall, the Drake-Tamer
- 97Crushing the Wildhammer
- 98Total War
- 99War Forage
- 100Drag 'em Down
- 101Paint it Black
- 102Bait and Throttle
- 103How to Maim Your Dragon
- 104The Demon Chain
Showing steps 93 to 104 of 236.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Crushing the Wildhammer
Since my people first claimed the Highlands, the Wildhammer dwarves have been our persistent foe. We fought them in Grim Batol, we fought them in the Wetlands, and even now open warfare rages to our north, across the river, amidst the Thundermar Ruins. Prove your valor to me.
After this quest
Taken from the storyline's own step order.
- War Forage
<Griff's stomach growls.> Whenever we Dragonmaw go on the warpath, everyone stops hunting. The best tasting food is stolen from the mouths of the enemy. Up on the ridge north of the river there's a bunch of wrecked Wildhammer houses. I bet they're loaded with food. Bring some to my mouth.
Also counted by Fading into Twilight
Its criteria name 13 quests; others include:
- Beating the Market
- Pre-Flight Checklist
- Ready the Ground Troops
- Return to the Highlands
- Unbinding
- War Forage
- Skullcrusher the Mountain
- Paint it Black
The storyline at a glance
Twilight Highlands has 236 steps, from Twilight Shores to Skullcrusher the Mountain.
Maps its steps are placed on (steps per map): Twilight Highlands (222), Azshara (9), Orgrimmar (4), Stormwind City (1).
Steps of this storyline count toward:
- Fading into Twilight
- Round Three. Fight!
- The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
Other storylines on the Twilight Highlands map
- Allies of the Horde: Vulpera
- The Cult Within
- In the Shadow of Crimson Wings
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Fading into Twilight: its criteria name 13 quests, this one included.