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Quest

Undoing the Damage

A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
LanePain+5via Wowhead (opens the original comment in a new tab)

I was curious about the Titan he spoke over Foreman Arbauch's corpse.

Strangely, the only words that I can ascertain from researching this are from the Eredun language... and that's not right. That's the burning legion

"Zekul" = Darkness
"Zenn" = Eternal
"Aj" = And
"Asj" = Destroy
"Raka" = World
"Ruk shi" = Come to me
"Az" = The
"Amir" = One
"Mishun" = Power
"Zar" = End
"Arakl" = All
"Alaar" = Fire
"Lek" = Is
"Tiros" = Vengeance

Rough Translation: "Darkness eternal and darkness will destroy the world. Come to me, the one of power, all will end in fire, vengeance is vengeance."

The language of Eredun is often cryptic and poetic, so translations may have some flexibility in interpretation. This sentence reflects a theme of destruction, power, and vengeance.

Of course, this makes zero sense in the context of things! Unless Danagh and Arbauch were secret demon brothers. *shrug*

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 73-75
Quest ID82990

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82990))

What to do

StorylineRoutine Maintenance, step 4 of 7
Rewards28g 93s, 9,900 XP

Description

Apologies. Arbauch was not here for repairs--he stole that golem. Arbauch and I worked alongside it for years in the darkest reaches of the Deeps. The work took its toll on the golem. It became erratic, dangerous even. We planned to decommission it, but when the time came, Arbauch couldn't bear it. He'd become attached. Before it could be destroyed, he took it and fled. It must be found, but the damage to this substation is catastrophic. With your help, I will attempt repairs.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Ringing Deeps Quest turn-in 3 mapped points
The Ringing Deeps map showing where to go for Undoing the DamageTurn-inObjective areaObjective area

In-game waypoint: /way #2214 54.8 64.1

Coordinates

  • Turn-inThe Ringing Deeps 54.8, 64.1/way #2214 54.8 64.1
  • Objective areaThe Ringing Deeps 54.1, 62.4/way #2214 54.1 62.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Ringing Deeps map

Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on The Ringing Deeps:

  • Camp Murroch, The Ringing DeepsAlliance and Horde · about 60 yards west
  • Opportunity Point, The Ringing DeepsAlliance and Horde · about 790 yards south-east
  • Shadowvein Point, The Ringing DeepsAlliance and Horde · about 800 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards north-west
  • Objective areaabout 100 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold93 silver
Experience9,900 XP

Storyline

Routine Maintenance

Part 4 of 7.

Previous: Ghosts in the Machine · Next: Duty of Care

  1. 1A Functional Favor
  2. 2Antifogmatic
  3. 3Ghosts in the Machine
  4. 4Undoing the Damage
  5. 5Duty of Care
  6. 6Stone Tracing
  7. 7Decommissioning Darkness

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ghosts in the MachineThe Ringing Deeps · Level 73-75

    There's a substation directly below us? Perhaps that is where Arbauch went to hide it... Disregard, we must investigate. With luck, Arbauch may still be here. The entrance should be to the north, near the pool of water from the burst pipe. Please, come with me. He may need our help.

After this quest

Taken from the storyline's own step order.

  • Duty of CareThe Ringing Deeps · Level 73-75

    The golem is unstable. I doubt it can travel far. We will track it, but haste failed me once already. Arbauch showed true devotion to the machines--we will follow his example. Repairs must come first. Machine systems are delicate. We must activate the backup before the failure can cascade.

The storyline at a glance

Routine Maintenance has 7 steps, from A Functional Favor to Decommissioning Darkness.

Maps its steps are placed on (steps per map): The Ringing Deeps (7).

Steps of this storyline count toward:

Other storylines on The Ringing Deeps map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.