Quest
Undermine's Long Shadow
A World of Warcraft quest in The Ringing Deeps. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85410))
What to do
Description
These engineers have been through a lot. Let's make sure they're good. Maybe they can shed some light on Undermine.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #2214 70.5 88.8
Coordinates
- Turn-inThe Ringing Deeps 70.5, 88.8
/way #2214 70.5 88.8 - Objective areaThe Ringing Deeps 70.2, 89.5
/way #2214 70.2 89.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the The Ringing Deeps map
- Out in the Fields about 400 yards
- "Worm" Food No More about 400 yards
- Rocket Roll about 400 yards
- The Cleanup Crew about 400 yards
- Sanity's Rest about 450 yards
- Counteracting the Black Blood about 450 yards
- Visit to the Shop about 510 yards
- Automation Solution about 510 yards
- Bug Exterminator Needed about 510 yards
- The Verdigrease Knight Returns about 550 yards
Quests whose map markers the client places closest to this one on The Ringing Deeps, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on The Ringing Deeps:
- Gutterville, The Ringing Deeps
- Opportunity Point, The Ringing Deeps
- Camp Murroch, The Ringing Deeps
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Trust Issues
Part 17 of 18.
Previous: Expanding the Plan · Next: Down Undermine
- 7Bloodletting
- 8Into the Gutter
- 9Paranoia Prevention
- 10Snitches Get Stitches
- 11Pamsy's Prized Pump
- 12Bloody Business
- 13Found Family
- 14X-Treme Chill
- 15Avenge Them
- 16Expanding the Plan
- 17Undermine's Long Shadow
- 18Down Undermine
Showing steps 7 to 18 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Expanding the Plan
Here's the plan. If we just freeze the outside, it'll all melt in a bit and go back to normal. But we got Orweyna. She can target cracks and leaks in the pipes so the coolant can get inside and really muck things up.
After this quest
Taken from the storyline's own step order.
- Down Undermine
We've done what we could here. It's time to get a look at Undermine. Pamsy's got a contact, a Venture goblin named Grimla. We can start there when we arrive. Let's get Gazlowe and get going. Undermine's not the kinda problem you solve with a knife. We need someone like Gazlowe on board for this.
The storyline at a glance
Trust Issues has 18 steps, from When Opportunity Explodes to Down Undermine.
Maps its steps are placed on (steps per map): The Ringing Deeps (17), Undermine (1).
Steps of this storyline count toward:
Other storylines on The Ringing Deeps map
- By Candlelight
- Kobold Culture and Integration
- The Machines March to War
- Fearbreaker
- Dark Revelations
- Dread in the Den
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.