Rubbish drop rate, any tips? Also note that the pools give you a DoT.
Quest
Virulent Vermin
A World of Warcraft quest in Voidstorm. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(91559))
What to do
Description
The pathogen appears to spread unevenly among the Molt's wildlife. When my fellow ren'dorei were infected, they grew confused and unresponsive. The local fauna appear more resistant. I suspect some of the Molt's denizens have a stronger resistance than others. Perhaps by examining these beasts we can extract elements for a curative elixir. Could you gather livers from the creatures nearby?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2405 34.6 43.8
Coordinates
- Turn-inVoidstorm 34.6, 43.8
/way #2405 34.6 43.8 - Objective area (centre of the marked area)Voidstorm 34.8, 47.2
/way #2405 34.8 47.2 - Objective areaVoidstorm 35.9, 48.3
/way #2405 35.9 48.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Voidstorm map
- Techno-Magnetic Pulse about 170 yards
- Bursting at the Seams about 170 yards
- Repress the Oppressors about 410 yards
- She Started the Fire about 440 yards
- Eating Their Own about 440 yards
- Universal Language about 680 yards
- Across Worlds about 680 yards
- The Nethersent about 690 yards
- The Far, Far Frontier about 800 yards
- A Strange, Different World about 800 yards
Quests whose map markers the client places closest to this one on Voidstorm, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Voidstorm:
- The Ingress, Voidstorm
- Masters' Perch, Voidstorm
- Locus Point, Voidstorm
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 1 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Targeting the Ambush Consumptor gave me the quickest drops
Storyline
Pathogenic Problem
Part 3 of 6.
Previous: Pestilent Petals · Next: Expunging Explorers
- 1Message to the Molt
- 2Pestilent Petals
- 3Virulent Vermin
- 4Expunging Explorers
- 5Bloodborne Pathogen
- 6Calculated Culling
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Pestilent Petals
A strange pathogenic presence has infected my fellow ren'dorei. When we arrived, I was awestruck by the colorful vibrancy of this decay-filled valley and its many blood-stained flowers. I had hoped to gather some for my collection...
After this quest
Taken from the storyline's own step order.
- Expunging Explorers
Let us hope we are able to concoct a cure from the reagents you acquired. I have already prepared the base potion, but now we need to carefully mix in the blood petals and livers you procured.
The storyline at a glance
Pathogenic Problem has 6 steps, from Message to the Molt to Calculated Culling.
Maps its steps are placed on (steps per map): Voidstorm (6).
Steps of this storyline count toward:
Other storylines on the Voidstorm map
- Dawn of Reckoning
- The Night's Veil
- Foothold
- Oaths to Family
- Dance with the Devil
- To Be Changed
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.