Putting the Gore in Gorgrond ┌──────────────────┐ │We Need An Outpost│ └──────────────────┘ 1. The Secrets of Gorgrond http://youtu.be/YhCWfJ-7prk | 2. Welcome to Gorgrond http://youtu.be/CGDocwavT6o | 3. A Harvester Has Come 4. Wake of the Genesaur 5. I Drew Aggro...culture http://youtu.be/n8bhwLrYDYg http://youtu.be/LvuJ0bG5G2Q http://youtu.be/pA3L4ByfxpI ├────────────────────────┴─────────────────────────────┘ | 6. Rescue Rangari 7. Lost Mole Machines http://youtu.be/VelkAwLiC_4 http://youtu.be/lnujN8Vyn-E └──────────┬─────────────┘ 8. We Need An Outpost http://youtu.be/ZhK1mDzXSek
Quest
Wake of the Genesaur
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Kill the podlings. Especially the little ones.
Wake of the Genesaur http://youtu.be/-SVdrnJfWsg
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35834))
Requirements
Read from the Blizzard quest API.
What to do
Description
One moment we see a great metal beast rolling into our camp, the next a genesaur follows it and sends a wave of pure chaotic life at us. The manifestations left behind by the genesaur must be culled so we have time to salvage what we can before leaving. If you are here to help, then start killing as many of the violent plants that are assailing us as possible.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #543 63.1 52.3
Coordinates
- Turn-inGorgrond 63.1, 52.3
/way #543 63.1 52.3 - Objective area (centre of the marked area)Gorgrond 55.1, 58.8
/way #543 55.1 58.8 - Objective area (centre of the marked area)Gorgrond 64.0, 50.5
/way #543 64.0 50.5 - Objective areaGorgrond 64.2, 51.8
/way #543 64.2 51.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Gorgrond map
- Chapter III: Ritual of the Charred about 710 yards
- Chapter II: The Harvest about 710 yards
- Growing Wood about 710 yards
- Chapter I: Plant Food about 710 yards
- Heating Up about 750 yards
- The Giant Cauldron about 760 yards
- The Descent about 760 yards
- A Goren's Feast about 850 yards
- Strike While the Iron is Hot about 900 yards
- The Sparring Arena about 910 yards
Quests whose map markers the client places closest to this one on Gorgrond, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Gorgrond:
- Wildwood Wash, Gorgrond
- Everbloom Wilds, Gorgrond
- Highpass, Gorgrond
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
We Need An Outpost
Part 5 of 8.
Previous: He Drew Aggro...culture · Next: Rescue Rangari
- 1Welcome to Gorgrond
- 2A Harvester Has Come
- 3I Drew Aggro...culture
- 4He Drew Aggro...culture
- 5Wake of the Genesaur
- 6Rescue Rangari
- 7Lost Mole Machines
- 8We Need An Outpost
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- He Drew Aggro...culture
What you saw was the wake of the genesaur, Iyu. It was chasing this mechanical monstrosity and the person who drove it. I believe the pilot of this vessel is still alive and trapped within the ruins of the camp. If you wish them to be recovered, I recommend doing so now.
After this quest
Taken from the storyline's own step order.
- Rescue Rangari
Many of our rangari have not been accounted for. It would seem the followers of Iyu have taken captives. We will continue to search the area for survivors. In the meantime, follow the Wildwood Wash west toward Highpass and look for any signs of our rangari comrades.
Quests that require this one
The storyline at a glance
We Need An Outpost has 8 steps, from Welcome to Gorgrond to We Need An Outpost.
Maps its steps are placed on (steps per map): Gorgrond (8).
Steps of this storyline count toward:
Other storylines on the Gorgrond map
- In the Land of Giants
- Supporting Your Garrison
- Establish a Foothold
- Garrison Campaign
- The Iron Approach
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.