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Quest

Zombie Juice

A World of Warcraft quest in Duskwood. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-30
Quest ID26660

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26660))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

WhereDuskwood, Deadwind Pass
StorylineDuskwood, step 14 of 42
Rewards1,050 XP

Description

I need a bottle of a certain liquor - Zombie Juice. Tavernkeep Smitts at the Scarlet Raven Tavern in Darkshire should have some. And please hurry, {name}. These nights get cold, and I need that drink to put fire in my veins again!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Duskwood Quest turn-in 1 mapped point
Duskwood map showing where to go for Zombie JuiceTurn-in

In-game waypoint: /way #47 73.8 44.5

Deadwind Pass Objective area 1 mapped point
Deadwind Pass map showing where to go for Zombie JuiceObjective area

In-game waypoint: /way #42 27.7 29.0

Coordinates

  • Turn-inDuskwood 73.8, 44.5/way #47 73.8 44.5
  • Objective areaDeadwind Pass 27.7, 29.0/way #42 27.7 29.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Duskwood map

Quests whose map markers the client places closest to this one on Duskwood, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Duskwood:

  • Darkshire, DuskwoodAlliance · about 100 yards east
  • Eastvale Logging Camp, ElwynnAlliance · about 1,100 yards north
  • Rebel Camp, Stranglethorn ValeAlliance · about 1,300 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 400 yards north-east (on the Deadwind Pass map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience1,050 XP

Storyline

Duskwood

Part 14 of 42.

Previous: Deliver the Thread · Next: Gather Rot Blossoms

  1. 9Dusky Crab Cakes
  2. 10Supplies from Darkshire
  3. 11Ghost Hair Thread
  4. 12Return the Comb
  5. 13Deliver the Thread
  6. 14Zombie Juice
  7. 15Gather Rot Blossoms
  8. 16Juice Delivery
  9. 17Ogre Thieves
  10. 18Ghoulish Effigy
  11. 19Note to the Mayor
  12. 20The Embalmer's Revenge

Showing steps 9 to 20 of 42.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Deliver the ThreadDuskwood · Level 10-30

    Here is your thread, <name>. It has a thousand uses, from binding evil spirits to sewing life into inanimate objects.

After this quest

Taken from the storyline's own step order.

  • Gather Rot BlossomsDuskwood · Level 10-30

    If you bring me some rot blossoms then I can brew you up a batch of zombie juice. Rot blossoms grow in strange places. They tend to flourish on dead things, and Duskwood has its fair share of those! I've seen a few of them growing at Tranquil Gardens Cemetery lately. Check near the graves...

The storyline at a glance

Duskwood has 42 steps, from Worgen in the Woods to A Daughter's Love.

Maps its steps are placed on (steps per map): Duskwood (42).

Steps of this storyline count toward:

Other storylines on the Duskwood map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Guides and routes on this site that cover Duskwood.