For this quest you'll need the [item=138111] that's reward from the quest Stormforged Grapple Launcher, so if you don't have it take a pause and go get it, once you do sort your way through mobs up to a hill where the NPC is, you won't need to use it until you find her and get the next part of the chain.
Quest
A Grapple a Day
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=jTVlkpqL9B0&feature=youtu.be
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38612))
Requirements
Read from the Blizzard quest API.
What to do
Description
So some old magic vrykul is helping us out? I guess that's good, but this trial of yours might be tricky. You see, the only way up that mountain, is through those big walls. You know, the ones with the mean-looking drakes on them. I scouted a bit, but couldn't get too far without those drakes trying to make lunch out of poor Duchess. The vrykul have them trained, which can't be good. I say we sneak in. I managed to snag a few grapple launchers earlier. Grab one and meet me outside the city walls.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #634 46.6 67.9
Coordinates
- Turn-inStormheim 46.6, 67.9
/way #634 46.6 67.9 - Objective areaStormheim 44.9, 59.1
/way #634 44.9 59.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- To Tame the Drekirjar about 390 yards
- A Stone Cold Gamble about 490 yards
- Rigging the Wager about 490 yards
- Put It All on Red about 490 yards
- Eating Into Our Business about 490 yards
- A Stack of Racks about 500 yards
- Only the Finest about 500 yards
- Clear the Deck! about 520 yards
- Dreadwake's Dilemma about 520 yards
- A Gift for Greymane about 520 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Stormheim:
- Cullen's Post, Stormheim
- Dreadwake's Landing, Stormheim
- Thorim's Peak
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
great video thanks
Reward details
Reputation: Valarjar +150
These are the chosen warriors of Odyn, sworn to his service in life and death.
Reputation group: Legion.
Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Trial of Will
Part 2 of 12.
Previous: Will of the Thorignir · Next: No Wings Required
- 1Will of the Thorignir
- 2A Grapple a Day
- 3No Wings Required
- 4To Weather the Storm
- 5Impalement Insurance
- 6Another Way
- 7Above the Winter Moonlight
- 8Heart of a Dragon
- 9Wings of Liberty
- 10Fury of the Storm
- 11Where Dragons Rule
- 12Cry Thunder!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Will of the Thorignir
In the summit of storms the dragons await. Born of the gods, they will test your will. They roost above Hrydshal, where their children serve the Drekirjar. But they are no allies to man or vrykul, and so you must earn their blessing as they see fit.
After this quest
Taken from the storyline's own step order.
- No Wings Required
That thing looks like it's got the range to get us over the wall. There's a good spot to hook onto right past us - you should be able to spot it from here. Once you're inside, do me a favor and see if you can distract the guards so I can slip through.
Other quests with this name
This one: Horde only · Stormheim · Level 10-45.
The storyline at a glance
The Trial of Will has 12 steps, from Will of the Thorignir to Cry Thunder!.
Maps its steps are placed on (steps per map): Stormheim (11), Thorignir Refuge (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.