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Quest

Prospectus Bay

A World of Warcraft quest in Mechagon Island. Facts and objectives from the current retail game data.

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Oceandust+5via Wowhead (opens the original comment in a new tab)

Horde Mechagon Quest Chain Intro:

1. Rumors of Mechagon
2. The Legend of Mechagon
3. A Quick Ear Hustle
4. This is Our Vault Now
5. Let's Get It Started
6. You Must be This Height
7. Machinations for Mechagon
8. Only the Best Will Do
9. To Mechagon!
10. Prospectus Bay
11. We Come in Peace... and Profit

The next part of the chain unlocks the daily quests on Mechagon:

12. The Resistance Needs YOU!
13. Rescuing the Resistance
14. My Father's Armies
15. We Can Fix It
16. Drill Rig Construction
17. Send My Father a Message
18. Welcome to the Resistance

That is every comment on this page.

Quest facts

LevelLevel 10-60
Quest ID55652

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55652))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineExpedition to Mechagon, step 9 of 19
Rewards25g 74s, 8,150 XP

Description

Looks like we made it in unnoticed. Skaggit's crew can set up shop on that beach, but we gotta make sure it's safe for 'em to land first. Let's do a quick flyover to scout out how we're going to crack this place wide open. That town up on the hill looks promising...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mechagon Island Quest turn-in 3 mapped points
Mechagon Island map showing where to go for Prospectus BayTurn-inObjective areaObjective area

In-game waypoint: /way #1462 73.7 25.9

Coordinates

  • Turn-inMechagon Island 73.7, 25.9/way #1462 73.7 25.9
  • Objective areaMechagon Island 76.0, 15.4/way #1462 76.0 15.4
  • Objective areaMechagon Island 76.4, 17.3/way #1462 76.4 17.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Mechagon Island map

Quests whose map markers the client places closest to this one on Mechagon Island, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Mechagon Island:

  • Prospectus Bay, MechagonHorde · at the same spot
  • Whitegrove Chapel, DrustvarAlliance and Horde · about 2,900 yards south
  • Krazzlefrazz Outpost, DrustvarHorde · about 3,400 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 170 yards north
  • Objective areaabout 150 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP

Storyline

Expedition to Mechagon

Part 9 of 19.

Previous: To Mechagon! · Next: We Come in Peace... and Profit

  1. 4Let's Get It Started
  2. 5You Must be This Height
  3. 6Machinations for Mechagon
  4. 7Only the Best Will Do
  5. 8To Mechagon!
  6. 9Prospectus Bay
  7. 10We Come in Peace... and Profit
  8. 11The Resistance Needs YOU!
  9. 12Rescuing the Resistance
  10. 13My Father's Armies
  11. 14We Can Fix It
  12. 15Drill Rig Construction

Showing steps 4 to 15 of 19.

Also part of: Welcome to Mechagon (part 10 of 18), Mechagon Intro (part 9 of 11).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • To Mechagon!Mechagon · Level 10-60

    Whatever's waiting for us on the shores of Mechagon, we're going to be ready for it with this crew. I don't hold any misconceptions about how that crazy king is going to welcome us. Guns blazin', I'm sure. So we're going in quietly on this submarine. Low profile'll keep us all safe.

After this quest

Taken from the storyline's own step order.

  • We Come in Peace... and ProfitMechagon · Level 10-60

    King Mechagon won't be happy we're on his island. But a cruel king like that is gonna have enemies. You and I know that better than most, yeah? While Skaggit and the crew get our foothold dug in here, you and I are gonna find some potential allies to shield us from King Mechagon's wrath.

Also counted by The Mechagonian Threat

Its criteria name 18 quests; others include:

The storyline at a glance

Expedition to Mechagon has 19 steps, from The Legend of Mechagon to Operation: Mechagon - The Mechoriginator.

Maps its steps are placed on (steps per map): Mechagon Island (12), Tiragarde Sound (5), Dazar'alor (2).

Steps of this storyline count toward:

Other storylines on the Mechagon Island map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.