It's a great little touch to see that, at this point in the game, your character has become famous in their own right along with Alliance heroes such as Bolvar and Tirion. No more "I say, nameless peon, go forth and slay some mangy wolves!", now bitches be givin' you the respect you deserve!
Quest
A Time for Heroes
A World of Warcraft quest in Borean Tundra. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Much easier to find when you pick up Enlistment Day and his coords are 56.7, 72.6 inside the keep
This quest is easy one.
It is started by General Arlos in Valliance Keep in Borean Tundra.
The quest is ends to Sergeant Hammerhill in the same fortress.
It begins a quest serie, continuing with The Siege, Death from above and Plug the Sinkholes.
Quest serie is maily of killing Scourge invaders in Borean Tundra.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(11727))
Requirements
Read from the Blizzard quest API.
What to do
Description
It's good to have you among us, {name}. We've all heard of your past deeds. As you know, King Wrynn is moving great armies into Northrend to meet those of Arthas. But armies are nothing without true heroes to inspire and lead them. I want you to be that hero for my men. Fight alongside them against the Scourge that lays siege to our stronghold. Report to Sergeant Hammerhill outside the inner hold. Valiance Keep cannot fall. The future of our campaign depends on it.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #114 56.4 69.6
Coordinates
- Turn-inBorean Tundra 56.4, 69.6
/way #114 56.4 69.6 - Objective areaBorean Tundra 56.7, 72.6
/way #114 56.7 72.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Borean Tundra map
- Hero's Call: Borean Tundra! about 120 yards
- Now With More Mechanical Fowl about 1,860 yards
- Honor the Flame about 1,910 yards
- Smarter Than Your Average Trogg about 1,950 yards
- A Tundra Conundrum about 1,970 yards
- Unleashing Judgment about 2,110 yards
- Arcane Unleashed about 2,110 yards
- Desecrate this Fire! about 2,240 yards
- King Mrgl-Mrgl about 2,260 yards
- Adopt a Tadpole about 2,260 yards
Quests whose map markers the client places closest to this one on Borean Tundra, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Borean Tundra:
- Valiance Keep, Borean Tundra
- Unu'pe, Borean Tundra
- Amber Ledge, Borean Tundra
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 13 comments
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Reward details
Reputation: Valiance Expedition +10
The main armies of the Alliance in Northrend, moving against the Scourge and unified under King Varian Wrynn's command.
Reputation group: Alliance Vanguard.
Other quests in Borean Tundra that reward Valiance Expedition reputation: The Late William Allerton (+150), Lost and Found (+75), In Wine, Truth (+150), A Deserter (+25), Dirty, Stinkin' Snobolds! (+250), Just a Few More Things... (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Borean Tundra
Part 2 of 182.
Previous: Enlistment Day · Next: The Siege
- 1Enlistment Day
- 2A Time for Heroes
- 3The Siege
- 4Death From Above
- 5Plug the Sinkholes
- 6A Soldier in Need
- 7Cultists Among Us
- 8Notify Arlos
- 9Enemies of the Light
- 10Further Investigation
- 11The Hunt is On
- 12Military? What Military?
Showing steps 1 to 12 of 182.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Enlistment Day
You've come to enlist, right? Normally you'd have to stand in line like the other recruits. Normally you'd be out of luck because the recruitment ledger's gone missing and I can't process anyone until the new books get here.
After this quest
Taken from the storyline's own step order.
- The Siege
Well, well, well. It's good to see Arlos bring out the big guns. Don't get me wrong - our lads are doing the best they can, but someone of your renown fighting alongside them could really turn the tides for us. I'm not sure how much longer we can hold out against these undead Nerubians.
The storyline at a glance
Borean Tundra has 182 steps, from Enlistment Day to Across Transborea.
Maps its steps are placed on (steps per map): Borean Tundra (178), Sholazar Basin (2), Wintergrasp (1), Dragonblight (1).
Steps of this storyline count toward:
Other storylines on the Borean Tundra map
- Winterfin Retreat
- Light's Wrath
- Aluneth, Greatstaff of the Magna
- Gnome Heritage Armor
- The Veiled Ossuary
- The Blue Dragons
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.