If you are stuck on Bound With Wood, Wood and Shade, and Kor’thik Aggression quests in Dread Wastes and are a fully leveled toon, you must go to Zidormi in Vale of Eternal Blossom (/way 81.13, 29.43) and change your timeline to present time and then complete Taoshi’s questline (/way 13.6, 75.4) as follows:
1. Reflections in Amber
2. Once More into Kor’vess
3. Crippling the Hive
4. Rotten at the Roots (/way 47.0, 16.0)
5. Amber Secrets
6. Old Faces, New Problems
7. A Unified Swarm
8. Heart of the Swarm
9. The Mantid Threat (/way 40.14, 75.26)If you do not do this, you will not be able to move forward with the Dread Wastes questline. On another note, when I went to present time, it turned out that I had already completed the 1st (3) quests in Taoshi’s questline. I ended up having to abandon the dread waste quests to get Taoshi to appear alongside me at Kor’Vess offering me the Rotten at the Roots quest.
I hope this helps someone. I spent a ridiculous amount of time trying to complete Dread Wastes as a level 70 in Dragon Flight.
Quest
Kor'thik Aggression
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Pull the ones on the ground through the fires. Some of them will die instantly, some will jump off and lose some of its HP.
The fire barriers are in the cave (47,17). Combine this quest with Han Stormstout.
Quote from a comment of quest Wood and Shade: "If you are 120 and you're struggling with this quest, you need to complete the quest chain given by Taoshi. Doing so will phase the area back to level 90
I was trying to do this in 8.3, all the mobs here are scaled to 120
I have found the rooms I need, walked in and got the red blades light up, but the quest wasn't marked as complete.I had a feeling the Kor'vess scaling/phasing is really messing around with the quests here so I went at did that, and after finishing Taoshis questline that starts at Serpents Bite, I was able to complete this quest"
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31133))
Requirements
Read from the Blizzard quest API.
What to do
Description
I'm no brewer - just looking at all those heaps of ingredients makes my head spin. Just put the brew in front of me when it's finished, thank you. No, I'm here to make sure that the brewers don't get cut in half while they're trying to make that perfect brew. It's not an easy job. The Kor'thik mantid across this basin have been attacking us nightly. If you're already heading over there, why don't you return the favor and attack a few of them?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #422 50.2 11.8
Coordinates
- Turn-inDread Wastes 50.2, 11.8
/way #422 50.2 11.8 - Objective area (centre of the marked area)Dread Wastes 44.2, 16.2
/way #422 44.2 16.2 - Objective areaDread Wastes 50.2, 12.4
/way #422 50.2 12.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Rotten at the Roots about 310 yards
- Amber Secrets about 310 yards
- Old Faces, New Problems about 310 yards
- Crippling the Hive about 320 yards
- Thieves and Troublemakers about 490 yards
- Dreadspinner Extermination about 810 yards
- Nope Nope Nope about 810 yards
- Infection about 810 yards
- Back on Their Feet about 820 yards
- Rampage Against the Machine about 840 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- The Sunset Brewgarden, Dread Wastes
- Rensai's Watchpost, Townlong Steppes
- Gao-Ran Battlefront, Townlong Steppes
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
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Storyline
Dread Wastes
Part 60 of 72.
Previous: Wood and Shade · Next: Fate of the Stormstouts
- 55Daggers of the Great Ones
- 56Bound With Wood
- 57I Bring Us Great Shame
- 58Rending Daggers
- 59Wood and Shade
- 60Kor'thik Aggression
- 61Fate of the Stormstouts
- 62Fate of the Stormstouts
- 63Evie Stormstout
- 64Han Stormstout
- 65Sunset Kings
- 66The Horror Comes A-Rising
Showing steps 55 to 66 of 72.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Wood and Shade
"Rending daggers of the great ones shall be bound with WOOD and SHADE." Hmm. I've learned a lot about the Kor'thik mantid in my time here. I know that they maintain shrines within their settlement, Kor'vess. One is a heartroot of the very tree that they inhabit.
After this quest
Taken from the storyline's own step order.
- Fate of the Stormstouts
Greetings, <race>. I am Chen Stormstout. I'm looking for my family. I am told that several Stormstouts came across the wall to help face the mantid threat. I mean to find them, and join them. Have you seen anyone named Stormstout come through here? Would you mind helping me ask around?
The storyline at a glance
Dread Wastes has 72 steps, from Falling Down to Blood of Ancients.
Maps its steps are placed on (steps per map): Dread Wastes (69), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.