Being on this quest made it impossible for me to pick up the Calling quest Rare Resources abandoning it allowed me to pick it up immediately. Hope this helps.
Quest
The Only Cure
A World of Warcraft quest in Maldraxxus. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I had the ! Rare Resources quest completed, but couldn't turn it in, until I abandoned this one. After turning in the calling quest I picked this one up again.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59625))
What to do
Description
Maldraxxus is on the path to reclaiming its rightful role as defender of the Shadowlands. But the treasonous attack on Bastion remains a stain on our honor. We had thought Gharmal's forces routed, but we've received word from the Paragon of Courage that reinforcements have begun arriving at her temple. This threat must be eliminated. I have volunteered to spearhead this operation. Your support would be an asset, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1533 40.7 55.0
Objective areaIn-game waypoint: /way #1536 50.4 72.5
Coordinates
- Turn-inBastion 40.7, 55.0
/way #1533 40.7 55.0 - Objective areaMaldraxxus 50.4, 72.5
/way #1536 50.4 72.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Bastion map
- Now or Never about 10 yards
- Rip and Tear about 10 yards
- A Time for Courage about 10 yards
- Stay Scrappy about 20 yards
- Fight Another Day about 50 yards
- Clear as Crystal about 60 yards
- Imminent Danger about 70 yards
- Double Tap about 80 yards
- The Final Countdown about 120 yards
- In Agthia's Memory about 560 yards
Quests whose map markers the client places closest to this one on Bastion, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Bastion:
- Xandria's Vigil, Bastion
- Hero's Rest, Bastion
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Do Not Forget
Part 1 of 14.
Next: Death Rains
- 1The Only Cure
- 2Death Rains
- 3Peace by Piece
- 4No Hesitation, No Surrender
- 5Don't Cross Courage
- 6Aerial Absolution
- 7Sustain, In Vain
- 8Wipe the Slate Clean
- 9The Last Labor
- 10Afterlife Goes On
- 11No Peace In Death
- 12All I Ever Will Be
- 13Do Not Forget
- 14The Golden Dawn
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Death Rains
With its repeated invasions here, the House of Constructs continues to sully the honor of Maldraxxus. We cannot salvage that honor until justice is done. May we mete it so thoroughly that none will ever attempt this desecration again. Eliminate these traitors with me, <name>. Leave none standing.
The storyline at a glance
Do Not Forget has 14 steps, from The Only Cure to The Golden Dawn.
Maps its steps are placed on (steps per map): Bastion (12), Maldraxxus (1), Seat of the Primus (1).
Other storylines on the Bastion map
- The Aspirant's Crucible
- Pride or Unit
- The Crowned Prince
- The Temple of Purity
- Chasing a Memory
- A New Path
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.