Quest
Because It's Shiny
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79727))
What to do
Description
While these two were ordering you around, I thought I would do something useful and make sure the gorlocs were not going to surprise us here on the beach. None of them seemed interested in us, but then I saw one huge gorloc. It killed off some smaller gorlocs then took off. It had something glowing in its claw though! It had to be an artifact. And it looked like it was working! We've got to get it back. By "we" I mean "you." Larger-than-average gorlocs are above my Dragonscale pay grade.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 78.0 30.3
Coordinates
- Turn-inIsle of Dorn 78.0, 30.3
/way #2248 78.0 30.3 - Objective areaIsle of Dorn 80.6, 30.9
/way #2248 80.6 30.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- Paying Respects about 330 yards
- Flight Training 103 about 570 yards
- Birdman of the Three Shields about 670 yards
- Cloudrook Down about 670 yards
- Elemental Hors D'Oeuvres about 670 yards
- Poking the Spider Nest about 740 yards
- To the Meadery about 760 yards
- Lay the Trap about 760 yards
- Evacuation Area about 770 yards
- Bring the Thunder about 810 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Durgaz Cabin, Isle of Dorn
- Rambleshire, Isle of Dorn
- Dornogal, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
A Titanic Adventure
Part 4 of 5.
Previous: "Cataloguing" · Next: It's Probably Nothing
- 1A Titanic Expedition!
- 2Not a Heating Pack
- 3"Cataloguing"
- 4Because It's Shiny
- 5It's Probably Nothing
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- "Cataloguing"
As ya know, we are here to collect some titan shinies, artifacts, whatever! And Rannan thinks the more shinies--er, you know what I mean--the better chance we have figurin' out something about the titans.
After this quest
Taken from the storyline's own step order.
- It's Probably Nothing
You found a buzz orb! ...Er, that's what the niffen call it. I just kind of went with it. It's still in a good condition. Still buzzing, humming, and warm to the touch! I haven't seen one since we were in Zaralek Cavern! <name>, you should see if we can get it to work.
The storyline at a glance
A Titanic Adventure has 5 steps, from A Titanic Expedition! to It's Probably Nothing.
Maps its steps are placed on (steps per map): Isle of Dorn (5).
Steps of this storyline count toward:
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Khaz Algar Emissary
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.