Make sure to take the letter from Jaina before following Cyrus out the door. Thought he was headed somewhere important so I ran after him, then when he faded out, I hopped on a bird to Brennadam to meet him. Got all the way there and had to turn around because I didn't read the first step.
Quest
The Master Shipwright
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present you Allied Races: Kul Tiran Storyline to unlock Kul Tiran. You need to do 20 Quests after finish as well you will get [item=164762].
See My Video with full storyline - https://youtu.be/4Jx52v4TCig
To have this quest open you need to have done:
1. Proudmoore Admiralty - Reputation on Exalted with the Proudmoore Admiralty.
2. Tides of Vengeance:
--- a. War Marches On - Full Video for this storyline - https://youtu.be/haxPEx12s7E
--- b. Mischief Managed.
--- c. The Sleeper Agent - Full Video for this storyline - https://youtu.be/hrauYcB9pSA
--- d. He Who Walks in the Light.
3. The Pride of Kul Tiras including Siege of Boralus: Lady Ashvane's Return - Full Video for this Storyline - https://youtu.be/VVIjO5ENkcI
4. Loremaster of Kul Tiras:
--- a. A Sound Plan - See My Comment on wowhead with videos on - Link
--- b. Stormsong and Dance - See My Comment on wowhead with videos on - Link
--- c. Drust Do It. - See My Comment on wowhead with videos on - LinkTo see What you missing to start storyline please see link
List of quest in the order I done:
1. Made in Kul Tiras - That Quest start in Stormwind for me 52 14.
2. The Master Shipwright
3. Fish Tales and Distant Sails
4. Home, Home On the Range
5. I'm Too Old for This Ship
6. Covering Our Masts
7. The Deep Ones
8. Frame Work
9. Team Carry
10. The Bleak Hills
11. Drop It!
12. Her Dog Days Are Over
13. Make it Wright
14. This Lumber is Haunted
15. Gorak Tul's Influence
16. Balance in All Things
17. Summons from Dorian
18. A Worthy Crew
19 Blessing of the Tides
20. Allegiance of Kul TirasHope that help You :)
good lord why so many quests just to play a new race sigh...
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55039))
Requirements
Read from the Blizzard quest API.
Description
Now I am starting to remember... Dorian Atwater was a very secretive builder. Their slips were famously warded against prying eyes until the vessel was complete. It made something of a stir any time one of their works was revealed. Last I heard, they retired in Stormsong Valley. I am not certain how reliable that information is. Hm. We should head to Brennadam. It is a crossroads of sorts. If anyone knows where to find our shipwright, they will be there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #942 59.4 70.3
Coordinates
- Turn-inStormsong Valley 59.4, 70.3
/way #942 59.4 70.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- Carry On about 30 yards
- A Question of Quillpower about 40 yards
- A Risky Ploy about 60 yards
- You Have Their Orders about 170 yards
- Dousing the Flames about 170 yards
- Heavy Artillery about 170 yards
- Bombs, Away about 180 yards
- House Stormsong about 300 yards
- Unnecessary Duress about 300 yards
- Proclamation Investigation about 300 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Brennadam, Stormsong Valley
- The Amber Waves, Stormsong Valley
- Mildenhall Meadery, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 16 on Wowhead.
Storyline
Allies of the Alliance: Kul Tiran
Part 3 of 20.
Previous: Made in Kul Tiras · Next: Fish Tales and Distant Sails
- 1Allegiance of Kul Tiras
- 2Made in Kul Tiras
- 3The Master Shipwright
- 4Fish Tales and Distant Sails
- 5Home, Home On the Range
- 6I'm Too Old for This Ship
- 7Covering Our Masts
- 8The Deep Ones
- 9Frame Work
- 10Team Carry
- 11This Lumber is Haunted
- 12The Bleak Hills
Showing steps 1 to 12 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Made in Kul Tiras
Are you curious about how the Kul Tirans joined the Alliance? It was assumed that Kul Tiras would rejoin the Alliance after everything that was done to stabilize their nation. Lady Jaina Proudmoore wanted to cement the allegiance by building King Anduin a ship worthy of the Kul Tiran navy.
After this quest
Taken from the storyline's own step order.
- Fish Tales and Distant Sails
I have an idea where to start, but it couldn't hurt to ask the locals. I hope it goes without saying that you shouldn't believe everything you hear, <name>. My people are very fond of embellishing the truth. I will meet you in The Golden Flagon when you've had a chance to ask around.
The storyline at a glance
Allies of the Alliance: Kul Tiran has 20 steps, from Allegiance of Kul Tiras to Blessing of the Tides.
Maps its steps are placed on (steps per map): Stormsong Valley (9), Drustvar (7), Tiragarde Sound (2), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- A House in Peril
- Secrets of Stormsong Valley
- Deadwash Line
- Defense of Fort Daelin
- Not the Bees!
- Milstone Hamlet
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.