There are multiple enigmatic quests, like Enigmatic - Highmountain or Enigmatic - Stormheim
They are all the same, just different locationClick on the cube near the questgiver
You will see a maze pattern on the ground for a short time and you have to repeat the path.
Enigmatic Highmountain: https://www.youtube.com/watch?v=HHCabvYTUyo
Enigmatic Stormheim: https://www.youtube.com/watch?v=3cBBmo2b2v8
All patterns: https://www.youtube.com/watch?v=3KiIZkhEkBkHere is all patterns i could find after 30 minutes of resetting the encounter.
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Quest
Enigmatic
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You don't have to remember any pattern. Just follow the instruction below:
1) Click on the cube
2) The path starts forming. Wait a few seconds for the path completely formed. (Note: After it finishes showing the path, it will become a whole board. You should hit Print Screen before the path blended with the rest)
3) Print Screen (PrtScn button on your keyboard)
4) Go to World of Warcraft folder and find Screenshots folderGood luck!
In this particular Enigmatic quest (in Highmountain) pattern will appear under water, which depending on your settings, might make it hard to see it trough water surface.
This issue can be easly solved by dropping [item=119003], which will remove sky, the thing that gets reflected on water surface.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43767))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Enigma Solved
- Get Points x 3
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #650 58.1 19.0
Coordinates
- Objective areaHighmountain 58.1, 19.0
/way #650 58.1 19.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- I'll Huff, I'll Puff... about 620 yards
- Murlocs: The Next Generation about 620 yards
- Oh, the Clawdacity! about 620 yards
- Rocs vs Eagles about 920 yards
- Empty Nest about 970 yards
- The Three about 1,020 yards
- Assaulting the Haglands about 1,040 yards
- Blood Debt about 1,060 yards
- The Gates of Wax about 1,090 yards
- Candle of Command about 1,090 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Highmountain:
- Prepfoot, Highmountain
- Shipwreck Cove, Highmountain
- Skyhorn, Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 68 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 68 on Wowhead.
Where this quest fits
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.