Hi all
I present to you Enchanting Questline in BFA 8.1.5. You have to do 9 Quests after finish chain you will be able to do [item=164766]. To start This chain you need to have profesion on maximum.
See My Video with full Quest chain - https://youtu.be/PdJ5UMM7ffE
Quests:
1. What the Drust Knew
2. A Voice on the Wind
3. Pick Up Sticks
4. The Sixth Sense
5. Exhumed
6. The Threads That Bind
7. The Beat Goes On
8. We're Going In
9. Putting It All TogetherAfter finish You will be able to do [item=164766] You will need to collect :
1x [item=168126] Drop from [npc=133118] in Drustvar 25 61 ( Rare Mob ).
1x [item=168125] Drop from [npc=144324] in [zone=9424] ( From Normal )
50x [item=168127] Drop from Mobs in [zone=9424] or Elite mobs in Drustvar 20 54.
25x Umbra Shard
15x Veiled Crystal
10x [item=152668] ( From WQ or scrap ).Hope That Help You :)
Quest
Exhumed
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53998))
Description
As I've said, I'm unable to interact with the material world. I am able to dominate a creature to control its body, but I find it deplorable. In essence, it is enslaving the poor creature. What I want is a body of my own. If you build and animate a golem, it would be devoid of intelligence. A shell. One that I could inhabit without issue. Doing so will require that my soul is not anchored to anything else in this world, so I need you to remove the spell binding my spirit to my physical remains.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #896 55.4 46.1
Coordinates
- Turn-inDrustvar 55.4, 46.1
/way #896 55.4 46.1 - Objective areaDrustvar 55.3, 46.0
/way #896 55.3 46.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- The Sixth Sense same spot
- The Village of Glenbrook about 120 yards
- Tea Party about 130 yards
- Kitty? about 180 yards
- A Voice on the Wind about 250 yards
- Pick Up Sticks about 250 yards
- Teddies and Tea about 260 yards
- What Remains of Marshal M. Valentine about 340 yards
- Our Lot in Life about 390 yards
- A Stroll Through a Cemetery about 390 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Drustvar:
- Fallhaven, Drustvar
- Swiftwind Post, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.