Orange objects scattered on the bottom of the lake.
Quest
Living Amber
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
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As you feed Korven the Prime each of the nine pieces of living amber, he tells you a bit of history:
- Ah yes. One does not forget the taste of amber.
- Back when the world was still young, the first kypari trees bloomed.
- From the trees, the amber flowed and nurtured us. Kyparite, we called it, the lifeblood of the earth.
- It healed our wounds and made us bold. It tasted like sweetness and fire, and gave us strength to conquer all the lesser races.
- Many were the threats to our race after the usurpers remade the world. Narrow was the path ahead.
- It was I who suggested our greatest warriors be cast in amber to sleep, to be awakened at the swarm's greatest times of need.
- It was the sleep from which one could never awake. A great risk. A great sacrifice. But necessary.
- Thus, I was the first Paragon. This is why, I am the Prime.
- And now, the Klaxxi call us to battle. Now, I am awakened.
For those of you with a dilemma on if you're supposed to feed him 8 or 9 living ambers, 9 is the correct answer.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31021))
What to do
Description
Liquid amber is most efficient for restoring a newly awakened paragon's strength, and is usually provided at a wakening ceremony. Unfortunately, it seems you did not receive these instructions, so we shall have to improvise. I can sense a vast quantity of fossilized amber in the lake below us. It will serve, but I am too weak to dig it up myself. Do this for me, and I will see to it that you are rewarded.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #422 67.2 62.1
Coordinates
- Turn-inDread Wastes 67.2, 62.1
/way #422 67.2 62.1 - Objective area (centre of the marked area)Dread Wastes 65.3, 59.7
/way #422 65.3 59.7 - Objective areaDread Wastes 67.3, 62.1
/way #422 67.3 62.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Honor the Flame about 650 yards
- A Unified Swarm about 1,100 yards
- Putting An Eye Out about 1,130 yards
- Dark Skies about 1,130 yards
- Debugging the Terrace about 1,140 yards
- Ordnance Disposal about 1,140 yards
- Quiet Now about 1,140 yards
- Sap Tapping about 1,140 yards
- The Scale-Lord about 1,140 yards
- Culling the Swarm about 1,140 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- Soggy's Gamble, Dread Wastes
- Stoneplow, Valley of the Four Winds
- Sentinel Basecamp, Krasarang Wilds
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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The Klaxxix 75,000
Other quests on the Dread Wastes map
Reward details
Currency: The Klaxxi x 75,000
Grants Reputation with The Klaxxi.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dread Wastes
Part 15 of 58.
Previous: Feeding the Beast · Next: Kypari Zar
- 10Dead Zone
- 11In Her Clutch
- 12A Cry From Darkness
- 13Amber Is Life
- 14Feeding the Beast
- 15Living Amber
- 16Kypari Zar
- 17The Root of the Problem
- 18Extending Our Coverage
- 19Extending Our Coverage
- 20Crime and Punishment
- 21Crime and Punishment
Showing steps 10 to 21 of 58.
Also part of: Dread Wastes (part 37 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Feeding the Beast
I must join the Klaxxi Council and the other paragons immediately, but I am barely strong enough to stand. I must feed, Wakener. I sense the beating hearts of creatures on the northern bank of the lake. Kill them for me, and I shall do the rest.
After this quest
Taken from the storyline's own step order.
- Kypari Zar
What is that tree on the hill to the west? Can it be... Kypari Zar? <Korven the Prime lapses into silence.> When I returned from my final ravage, before being elevated to a paragon, I was given the honor of planting that very tree. I see it has grown into a great kypari, but...
The storyline at a glance
Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.
Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.