Hi all
"I present A House in Peril quest chain. Part of Stormsong and Dance."
See Video if need it for this quest - Video Fabricated Fabrications
.Quest Name:Start and descriptionFinish1. A Risky Ploy[npc=129999] - Use [item=155859] on crowd you need to stand between them. One of them will attack you rest will disperse.[npc=130576][npc=130576] - You need to travel to Mariner's Strand behind bridge.[npc=130714][npc=130714] - Rejuvenate 8 [npc=130009] use for that [item=155893] they are on west from you.[npc=130714][npc=130714] - You need to read 3 [object=278762] in same place on west.[npc=130714][npc=130715] - You need to get 1 [item=155829] is droping from [npc=130131] is low rate for drop.[npc=130715][npc=130715] - You need to kill [npc=130952] You can find her on norteast on ship.[npc=131249][npc=130714] - You need to Recover 12 souls use for that [item=155919]. [npc=130934] will follow you.[npc=130934][npc=130934] - You must Retrieve a 3 things: [npc=130913], [npc=130915] and [npc=130917] in Addington Shipyards.[npc=130934]9. Forced Labor[npc=130904] - You need to free him destroying [npc=131124] is next to him.[npc=130904][npc=130904] - Now you need to destroying 8 [npc=130895] to free others.[npc=131248][npc=130714] - You need to help to complete the ritual of release. Use [item=157859] for that. [npc=130714] is in Seafarer's Rest.[npc=130714]12. Rearmament[npc=131249] - You need to collect 12 [item=156609] you can find wapons in The Brineworks Northeast.[npc=131249][npc=131248] - Collect 8 [item=156607] they are droping from mobs in The Brineworks.[npc=131248]14. The Missing Link[object=280727] - You can find this note on ground next to dead body before The Brineworks. You need to kill [npc=132163] and pick up from him [item=156629]. Is on norteast in The Brineworks.[npc=131248]15. Storm's Judgment[npc=130714] - Move to layson & sons rigging and for [npc=130714]. Speak with him after that will start conversation with [npc=139142] they will start fight, 3 waves to kill on 4th wave [npc=139142] will call [npc=132171] after which he will escape. Now you need to kill [npc=132171] and back to Seafarer's Rest. Finishing this quest you will reach part of Stormsong and Dance.[npc=130714]
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Thank You i Hope that Help You
Quest
Fabricated Fabrications
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49995))
Requirements
Read from the Blizzard quest API.
What to do
Description
There was somethin' off with the ship we were building in the yard. I never saw the blueprints, but I've built enough ships in my day to know it wasn't business as usual. They've kept all the pages under tight guard in the Brineworks up the road lately. Full on militia. If you can get your hands on enough of them pages, we oughta be able to figure out what Lord Stormsong and his boys are schemin'.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #942 66.5 56.5
Coordinates
- Turn-inStormsong Valley 66.5, 56.5
/way #942 66.5 56.5 - Objective area (centre of the marked area)Stormsong Valley 69.4, 51.7
/way #942 69.4 51.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- The Shrine of Storms about 340 yards
- Cracking the Surface about 340 yards
- I'm Too Old for This Ship about 350 yards
- Covering Our Masts about 350 yards
- The Deep Ones about 350 yards
- Mayhem at Mildenhall Meadery about 440 yards
- Summons from Dorian about 450 yards
- A Worthy Crew about 450 yards
- An Un-Bee-lievable Solution about 490 yards
- Beehemian Rhapsody about 490 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Tidecross, Stormsong Valley
- Mildenhall Meadery, Stormsong Valley
- Brennadam, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
I've killed 6 of them so far, with zero drops
awww 6, you poor thing. try 30 more and then come back and complain :)
War Resourcesx 50
Other quests on the Stormsong Valley map
Reward details
Reputation: Storm's Wake +75
Home to farmers, craftsmen, soldiers, and the mysterious tidesages, the Storm's Wake seeks to reclaim Stormsong Valley and affirm their place in Kul Tiras.
Reputation group: Battle for Azeroth.
Other quests in Stormsong Valley that reward Storm's Wake reputation: The Missing Fleet (+25), House Stormsong (+75), Haywire Harvesters (+150), Unnecessary Duress (+150), Proclamation Investigation (+150), A Risky Ploy (+75).
Currency: War Resources x 50
Used to recruit troops, run missions, and research upgrades for your war effort.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A House in Peril
Part 18 of 43.
Previous: Rest in the Depths · Next: Rearmament
- 13Means to an End
- 14The Rising Tide
- 15Forced Labor
- 16Bound and Oppressed
- 17Rest in the Depths
- 18Fabricated Fabrications
- 19Rearmament
- 20The Missing Link
- 21Storm's Judgment
- 22Voices Below
- 23Beneath the Veil
- 24No Quarter
Showing steps 13 to 24 of 43.
Also part of: Secrets of Stormsong Valley (part 19 of 43).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rest in the Depths
This passage flows through the Shrine of the Storm out into the open sea. We will release the souls of the fallen here. Legends say that as our spirits pass through the Shrine, they aid in the great blessing rituals that all Kul Tiran ships undergo.
After this quest
Taken from the storyline's own step order.
- Rearmament
The people of this valley have true hearts, <name>. They're eager to take back control of their home. We have to help them. The Brineworks up the road from here supplies most of House Stormsong's weapons. Our movement here could make great use of them.
Quests that require this one
The storyline at a glance
A House in Peril has 43 steps, from The Missing Fleet to A New Dawn.
Maps its steps are placed on (steps per map): Stormsong Valley (38), Tiragarde Sound (4), Shrine of the Storm (1).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- Deadwash Line
- Defense of Fort Daelin
- Not the Bees!
- Milstone Hamlet
- Storming In
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.