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Quest

Nature vs. Nurture

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Mithen+299via Wowhead (opens the original comment in a new tab)

When the legion invasion is on in High Mountain the mobs here do not spawn. After the invasion they will pop back up.

Very annoying but at least this may save you some time trying to find tadpoles!

*EDIT*
Still the same for Legion Remix Oct 2025

2
jfoobar+44via Wowhead (opens the original comment in a new tab)

Yup, still the same issue. There is an invasion so there are no mobs here at all except for the roaming "crab rider" rare. You can do the two Murky quests just fine and you can easily go around and complete the zone event just by looting supply crates, but this quest and everything that comes after it will have to wait until the legion assault is over.

Glad I read the comments here before I opened a useless GM ticket.

Read all 31 on Wowhead ↗

Quest facts

LevelLevel 10-45
Quest ID40045

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40045))

What to do

StorylineMurky Waters, step 4 of 6
Rewards20g 22s, 6,150 XP

Description

I appreciate murloc-kind far too much to tell you to go kill all the adults. What we should be doing is setting up the next generation to be more peaceful; Murky is the best representative for this. Bring him to talk to the murloc tadpoles. He'll get them on our side.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 23 mapped points
Highmountain map showing where to go for Nature vs. NurtureTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #650 42.7 10.9

Coordinates

  • Turn-inHighmountain 42.7, 10.9/way #650 42.7 10.9
  • Objective area (centre of the marked area)Highmountain 46.6, 8.9/way #650 46.6 8.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Shipwreck Cove, HighmountainAlliance and Horde · about 60 yards west
  • Prepfoot, HighmountainAlliance and Horde · about 1,400 yards south-east
  • The Witchwood, HighmountainAlliance and Horde · about 1,400 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 290 yards east
  • Objective areaabout 260 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Murky Waters

Part 4 of 6.

Previous: Slime Time · Next: Murlocs: The Next Generation

  1. 1That Guy in the Costume
  2. 2I'll Huff, I'll Puff...
  3. 3Slime Time
  4. 4Nature vs. Nurture
  5. 5Murlocs: The Next Generation
  6. 6Oh, the Clawdacity!

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Slime TimeHighmountain · Level 10-45

    Murky's a growing boy, he needs to eat! What better than slimeweed for a young murloc? There's plenty of it around in the water amongst the murlocs; swim through it and feed Murky!

After this quest

Taken from the storyline's own step order.

  • Murlocs: The Next GenerationHighmountain · Level 10-45

    The time has come! Murky and his followers need a place to hide out and train--away from the mature murlocs--so that they can prepare to take over in the future. There's a nice cave not too far away... only problem is that it's filled with makrura. This would be a good base for the tadpoles.

Quests that require this one

The storyline at a glance

Murky Waters has 6 steps, from That Guy in the Costume to Oh, the Clawdacity!.

Maps its steps are placed on (steps per map): Highmountain (6).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.