Murky's reaction to the weeds is unbelievably cute. Wish this incarnation in a bubble was a companion pet.
Quest
Slime Time
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
No need to swim through the weeds. Use water-walking or use a mount that can walk on water, and then just run over the weeds in the water.
For us older players this quest brings a lot of memories from the Borean Tundra quests when Lich King was released. Where Tadpoles stole the show there too. I remember everyone talking about the quest chain in those days. Just hilarious. The tadpoles sounds are among my all-time favorites by far. I can't avoid giggling bursts when hearing them.
Oddly enough I hadn't found nor made this quest on previous alts. Just found it while leveling new one (9.1.5). Enjoy!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40049))
What to do
Description
Murky's a growing boy, he needs to eat! What better than slimeweed for a young murloc? There's plenty of it around in the water amongst the murlocs; swim through it and feed Murky!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #650 42.7 10.9
Coordinates
- Turn-inHighmountain 42.7, 10.9
/way #650 42.7 10.9 - Objective area (centre of the marked area)Highmountain 45.6, 9.5
/way #650 45.6 9.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- Blood Debt about 620 yards
- Step into the Dark about 670 yards
- Destruction: Rumblings Near Feltotem about 790 yards
- Beast Mastery: Rumblings Near Feltotem about 790 yards
- Windwalker: Rumblings Near Feltotem about 790 yards
- Discipline: Rumblings Near Feltotem about 790 yards
- Rock Troll in a Hard Place about 1,030 yards
- Pet Rocks about 1,030 yards
- Stonedark Crystal about 1,030 yards
- They Will Pay With Blood about 1,030 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Shipwreck Cove, Highmountain
- Prepfoot, Highmountain
- The Witchwood, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Murky Waters
Part 3 of 6.
Previous: I'll Huff, I'll Puff... · Next: Nature vs. Nurture
- 1That Guy in the Costume
- 2I'll Huff, I'll Puff...
- 3Slime Time
- 4Nature vs. Nurture
- 5Murlocs: The Next Generation
- 6Oh, the Clawdacity!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- I'll Huff, I'll Puff...
Murky is my favorite little fella. However, in order to lead a change in the murloc population here, he needs some awesome abilities. There are a lot of pufferfish around in the water, and I think that they could be a good resource for him. Kill a few and collect their eggs for Murky.
After this quest
Taken from the storyline's own step order.
- Nature vs. Nurture
I appreciate murloc-kind far too much to tell you to go kill all the adults. What we should be doing is setting up the next generation to be more peaceful; Murky is the best representative for this. Bring him to talk to the murloc tadpoles. He'll get them on our side.
Quests that require this one
The storyline at a glance
Murky Waters has 6 steps, from That Guy in the Costume to Oh, the Clawdacity!.
Maps its steps are placed on (steps per map): Highmountain (6).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.