Pre-requisites to That Guy in the Costume:
These completed in turn led to:
These completed opened up That Guy in the Costume.
Notes: I read that you may be able to get A Hunter at Heart before completing the initial three "huntin'/stalkin'/shootin'" quests, but I did not get it until after these were turned in. This is most likely because I did not turn in Note-Eating Goats until after/when I turned them in.
TLDR: Save yourself some effort, complete and turn in Note-Eating Goats before starting the three "huntin'/stalkin'/shootin'" quests!
- I also completed Moose on the Loose, but I do not at this time believe it to be a pre- or co-requisite.
Quest
That Guy in the Costume
A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In Nesingwary's Retreat at 40.2, 52.7 in Highmountain, talk to the flightmaster, [npc=94973], and choose "Send me to Shipwreck Cove, please". Once you land, learn the new flightpoint, and turn in the quest about 50 yards to the east.
Note that if you're in Thundertotem in the middle of Highmountain (the circular building with two levels and a very tall elevator), it has its own coordinate system, different from Highmountain's. You'll want to take the elevator up to the flightmaster there and fly west back to Nesingwary's Retreat.
Correct, Moose on the Loose is not a pre-requisite for this quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40244))
What to do
Description
Aye, when we were out huntin' on the coast, we ran into this ridiculous lad in in a costume. He says he's tryin ta blend in with the murlocs... but I'm pretty sure he's just not right in the head. One of ours stayed behind to keep an eye on him when we headed back to camp... mind checkin' it out? Ye can ask Tamara over there for a ride.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #650 42.7 10.9
Coordinates
- Turn-inHighmountain 42.7, 10.9
/way #650 42.7 10.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- Blood Debt about 620 yards
- Step into the Dark about 670 yards
- Destruction: Rumblings Near Feltotem about 790 yards
- Beast Mastery: Rumblings Near Feltotem about 790 yards
- Windwalker: Rumblings Near Feltotem about 790 yards
- Discipline: Rumblings Near Feltotem about 790 yards
- Rock Troll in a Hard Place about 1,030 yards
- Pet Rocks about 1,030 yards
- Stonedark Crystal about 1,030 yards
- They Will Pay With Blood about 1,030 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Shipwreck Cove, Highmountain
- Prepfoot, Highmountain
- The Witchwood, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Other quests on the Highmountain map
Storyline
Murky Waters
Part 1 of 6.
Next: I'll Huff, I'll Puff...
- 1That Guy in the Costume
- 2I'll Huff, I'll Puff...
- 3Slime Time
- 4Nature vs. Nurture
- 5Murlocs: The Next Generation
- 6Oh, the Clawdacity!
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- I'll Huff, I'll Puff...
Murky is my favorite little fella. However, in order to lead a change in the murloc population here, he needs some awesome abilities. There are a lot of pufferfish around in the water, and I think that they could be a good resource for him. Kill a few and collect their eggs for Murky.
The storyline at a glance
Murky Waters has 6 steps, from That Guy in the Costume to Oh, the Clawdacity!.
Maps its steps are placed on (steps per map): Highmountain (6).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Allies of the Horde: Highmountain
- Legion Leatherworking
- Snowblind Mesa
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.