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Quest

That Guy in the Costume

A World of Warcraft quest in Highmountain. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
idrainu+20via Wowhead (opens the original comment in a new tab)

Pre-requisites to That Guy in the Costume:


  1. Lion Stalkin'

  2. Moose Shootin'

  3. Bear Huntin'

These completed in turn led to:


  1. A Hunter at Heart

  2. Scout It Out

These completed opened up That Guy in the Costume.

Notes: I read that you may be able to get A Hunter at Heart before completing the initial three "huntin'/stalkin'/shootin'" quests, but I did not get it until after these were turned in. This is most likely because I did not turn in Note-Eating Goats until after/when I turned them in.

TLDR: Save yourself some effort, complete and turn in Note-Eating Goats before starting the three "huntin'/stalkin'/shootin'" quests!


  • I also completed Moose on the Loose, but I do not at this time believe it to be a pre- or co-requisite.

    2
    Aaahead+7via Wowhead (opens the original comment in a new tab)

    In Nesingwary's Retreat at 40.2, 52.7 in Highmountain, talk to the flightmaster, [npc=94973], and choose "Send me to Shipwreck Cove, please". Once you land, learn the new flightpoint, and turn in the quest about 50 yards to the east.

    Note that if you're in Thundertotem in the middle of Highmountain (the circular building with two levels and a very tall elevator), it has its own coordinate system, different from Highmountain's. You'll want to take the elevator up to the flightmaster there and fly west back to Nesingwary's Retreat.

    Read all 8 on Wowhead ↗

    Quest facts

    LevelLevel 10-45
    LocationHighmountain, Trueshot Lodge
    Quest ID40244

    Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40244))

    What to do

    WhereHighmountain, Trueshot Lodge
    StorylineMurky Waters, step 1 of 6
    Rewards5g 5s 50c, 1,550 XP

    Description

    Aye, when we were out huntin' on the coast, we ran into this ridiculous lad in in a costume. He says he's tryin ta blend in with the murlocs... but I'm pretty sure he's just not right in the head. One of ours stayed behind to keep an eye on him when we headed back to camp... mind checkin' it out? Ye can ask Tamara over there for a ride.

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    Where to go

    Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

    Highmountain Quest turn-in 1 mapped point
    Highmountain map showing where to go for That Guy in the CostumeTurn-in

    In-game waypoint: /way #650 42.7 10.9

    Trueshot Lodge Objective area no plotted point

    Coordinates

    • Turn-inHighmountain 42.7, 10.9/way #650 42.7 10.9

    Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

    Nearby on the Highmountain map

    Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

    Getting there

    Flight points closest to the quest’s turn-in marker on Highmountain:

    • Shipwreck Cove, HighmountainAlliance and Horde · about 60 yards west
    • Prepfoot, HighmountainAlliance and Horde · about 1,400 yards south-east
    • The Witchwood, HighmountainAlliance and Horde · about 1,400 yards south

    From the turn-in, the objective areas lie:

    • Objective areaabout 2,000 yards south (on the Trueshot Lodge map)
    • Objective areaabout 2,000 yards south (on the Trueshot Lodge map)

    Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

    Related
    Money5 gold5 silver
    Experience1,550 XP

    Storyline

    Murky Waters

    Part 1 of 6.

    Next: I'll Huff, I'll Puff...

    1. 1That Guy in the Costume
    2. 2I'll Huff, I'll Puff...
    3. 3Slime Time
    4. 4Nature vs. Nurture
    5. 5Murlocs: The Next Generation
    6. 6Oh, the Clawdacity!

    Storyline order is the client’s own QuestLine data from the current retail build.

    Where this quest fits

    After this quest

    Taken from the storyline's own step order.

    • I'll Huff, I'll Puff...Highmountain · Level 10-45

      Murky is my favorite little fella. However, in order to lead a change in the murloc population here, he needs some awesome abilities. There are a lot of pufferfish around in the water, and I think that they could be a good resource for him. Kill a few and collect their eggs for Murky.

    The storyline at a glance

    Murky Waters has 6 steps, from That Guy in the Costume to Oh, the Clawdacity!.

    Maps its steps are placed on (steps per map): Highmountain (6).

    Steps of this storyline count toward:

    Other storylines on the Highmountain map

    Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.