When you get this quest, do a 180 and go straight up the rocky ramp behind you. You'll be in a series of rocky canals full of Mana-corrupted Waterspawn. Head into the water and take the passage on the right. Follow the canal and you'll end up at a pool with the boss in the middle.
Fight the Azurefall Guardian and then when its health is low, use the ritual focus. The guardian will purge itself of the corruption, and then you have to fight Congealed Corruption, which has almost twice the health of the guardian. You don't have to worry about accidentally killing the guardian - it will stop at 1% and won't die, so you might want to just dps it down fast and then use the focus at that point.
Recommend doing Something in the Water at the same time, since you'll probably end up killing half a dozen of the water elemental mobs on your way to the boss anyway.
Quest
Purge the Unclean
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The [npc=99859] is at 47.45 36.63. Use your [item=131760] when the Guardian is under 50% will cause the corruption to "leave" in the form of [npc=99882]. Avoid its [spell=215678] - which appears as green ick on the ground.
Purge the Unclean is not part of any storyline.
There are 3 sidequests that you can take while on Nightfallen But Not Forgotten - Feeding Shal'Aran storyline.
You can find more info about storyline in the achievement linkHere is Purge the Unclean video: https://www.youtube.com/watch?v=2Rzs6FByNyY
And here is storyline related to this quest:
№QuestNoteVideo
№ column is quest approximate order in Suramar storyline
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40370))
What to do
Description
Do you feel it in the air, {race}? The stage is set for us to make things right. While you were busy I was able to track down the elder elemental that rules these waters. Its name is the Azurefall Guardian and it resides within the channels below Tel'anor. Take the ritual focus, it should help you during the battle.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #680 43.9 42.0
Coordinates
- Turn-inSuramar 43.9, 42.0
/way #680 43.9 42.0 - Objective areaSuramar 47.5, 36.3
/way #680 47.5 36.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Power Grid about 80 yards
- Tapping the Leylines about 120 yards
- Bad Intentions about 300 yards
- The Lost Advisor about 300 yards
- An Ancient Recipe about 300 yards
- The Delicate Art of Telemancy about 360 yards
- Tools of the Trade about 370 yards
- Missing Mages about 370 yards
- Down to Business about 370 yards
- Tyrande's Command about 370 yards
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 14 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 14 on Wowhead.
Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Cleansing Tel'anor
Part 3 of 3.
Previous: Something in the Water
- 1Turtle Powered
- 2Something in the Water
- 3Purge the Unclean
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Something in the Water
There is something fouling these waters, <class>. We will need to purify the waters in order to restore balance to the elemental forces below this ruin. The magic here has warped the elementals and they are beyond restoration. Release their corrupted forms so that they may be reborn pure.
The storyline at a glance
Cleansing Tel'anor has 3 steps, from Turtle Powered to Purge the Unclean.
Maps its steps are placed on (steps per map): Suramar (2), Ley Station Anora (1).
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.