So as it becomes increasingly clear during the quest chain, the two thieving Goblins actually killed that Tauren couple in cold blood?
To steal their hard earned harvests in a hostile country, where they had established a comfortable little home? And we did not do anything about it, and even helped them? And they got away with it?
I don't think I have ever felt this bad about doing a quest in WoW before...
Quest
Put It All on Red
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just in case anyone out there is as blind as me... hand in is the note tacked to the front of the hut. I stood around ages logging in and out, running away and coming back, trying to work out why the dude wasn't showing up. /facepalm. Don't be like me :)
There bodies are actually behind the building, in that huge dirt pile / tree cluster. if you zoom your camera almost all way in, you will see both tauren dead.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42483))
What to do
Description
All right, I've got one last beasty to send you after. He's a bit far out, but trust me, it'll be worth it. This one I put a huge wager on! Along the eastern coast swims a great shark the locals call Steelscale. They say his hide is near impenetrable. But you're gonna prove them wrong, aren't ya chum? Bring me his fin, and those tauren will have to fork over a princely sum.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #634 51.4 57.4
Coordinates
- Turn-inStormheim 51.4, 57.4
/way #634 51.4 57.4 - Objective area (centre of the marked area)Stormheim 80.1, 52.8
/way #634 80.1 52.8 - Objective areaStormheim 51.4, 57.3
/way #634 51.4 57.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Bits and Pieces about 180 yards
- Corrupted Studies about 180 yards
- Fragments of the Fjords about 180 yards
- Process of Elimination about 180 yards
- The Gates of Valor about 180 yards
- Cry Thunder! about 220 yards
- Will of the Thorignir about 390 yards
- To Skold-Ashil about 460 yards
- A Grapple a Day about 490 yards
- A Trial of Valor about 560 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Cullen's Post, Stormheim
- Valdisdall, Stormheim
- Dreadwake's Landing, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 42 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Lock, Stock, and Two Smoking Goblins
Part 6 of 7.
Previous: A Stone Cold Gamble · Next: Time to Collect
- 1Eating Into Our Business
- 2Only the Finest
- 3Rigging the Wager
- 4A Stack of Racks
- 5A Stone Cold Gamble
- 6Put It All on Red
- 7Time to Collect
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Stone Cold Gamble
The second target is a basilisk called Stonefang that lives off the bank of the nearby river. I put a bigger wager on him, so if you can take him out I'll make sure you get a cut. I'll need his jaw to verify the kill. Hurry, before those tauren get him first!
After this quest
Taken from the storyline's own step order.
- Time to Collect
Hey there, pal. My sources around here say you had a run-in with the Sixtrigger brothers. I'd imagine you're not very happy with them? Let's just say we're not exactly friends either. So I'll tell you what. How about I let you in on some intel about their current location?
The storyline at a glance
Lock, Stock, and Two Smoking Goblins has 7 steps, from Eating Into Our Business to Time to Collect.
Maps its steps are placed on (steps per map): Stormheim (7).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.