I find it humorous how this quest basically consists of you running around whistling at rams in a flirtatious manner.
Cold mountain nights...
Quest
Rams on the Lam
A World of Warcraft quest in Dun Morogh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Just go south to the "Stolen Rams" and do the emote /whistle when you are near them.
You need to be more than near them. You have to have them targeted and near them and the /whistle.
Be careful you don't get both a raider and a bear, they're both nearby.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25905))
Requirements
Read from the Blizzard quest API.
What to do
Description
The rams we raise and train here at Amberstill ranch have long been the mounts of choice for Dun Morogh's mountaineers. Aye, there're a few here, but not enough to guard my family and all the animals. A few brave Frostmane raiders have taken to stealing our rams under the cover of night, taking them south into the Tundrid Hills. Would you be willing to help return them? You'll need to get fairly close to them and give a sharp whistle to get their attention. Their training will take over from there.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #27 70.7 48.9
Coordinates
- Turn-inDun Morogh 70.7, 48.9
/way #27 70.7 48.9 - Objective area (centre of the marked area)Dun Morogh 67.9, 56.2
/way #27 67.9 56.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dun Morogh map
- The Lost Pilot about 830 yards
- Honor the Flame about 840 yards
- On to Kharanos about 840 yards
- More Torch Tossing about 840 yards
- Torch Tossing about 840 yards
- Don't Forget About Us about 860 yards
- A Pilot's Revenge about 1,060 yards
- The Fight Continues about 1,860 yards
Quests whose map markers the client places closest to this one on Dun Morogh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dun Morogh:
- Gol'Bolar Quarry, Dun Morogh
- Ironforge, Dun Morogh
- Kharanos, Dun Morogh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 52 comments
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Reward details
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Dun Morogh that reward Ironforge reputation: Forced to Watch from Afar (+250), Protecting the Herd (+250), The Perfect Stout (+250), Beer Basted Boar Ribs (+250), Operation Recombobulation (+250), Those Blasted Troggs! (+250).
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in Dun Morogh that reward Gnomeregan reputation: Forced to Watch from Afar (+250), Protecting the Herd (+250), The Perfect Stout (+250), Beer Basted Boar Ribs (+250), Operation Recombobulation (+250), Those Blasted Troggs! (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dun Morogh
Part 16 of 30.
Previous: Protecting the Herd · Next: Help for the Quarry
- 11The View from Down Here
- 12Eliminate the Resistance
- 13Strike From Above
- 14It's Raid Night Every Night
- 15Protecting the Herd
- 16Rams on the Lam
- 17Help for the Quarry
- 18Those Blasted Troggs!
- 19The Public Servant
- 20Priceless Treasures
- 21Dealing with the Surge
- 22Entombed in Ice
Showing steps 11 to 22 of 30.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Protecting the Herd
We heard the cries in the middle of the night. Then this morning, sure enough, the herd was missing two rams. That dastardly beast known as Vagash has been preying on our livelihood. With Ironforge's troops already spread thin, there is no one to keep Vagash at bay.
After this quest
Taken from the storyline's own step order.
- Help for the Quarry
Thank you again for all your help here, <name>. I have a cousin who used to work in the mines beneath the Gol'Bolar Quarry, but he hasn't been able to work since troggs flooded into the mines and took control. The quarry and its camp are just to the southeast of the ranch.
The storyline at a glance
Dun Morogh has 30 steps, from Beer Basted Boar Ribs to Seize the Ambassador.
Maps its steps are placed on (steps per map): Dun Morogh (28), Ironforge (2).
Other storylines on the Dun Morogh map
- Gnomeregan
- Loch Modan
- Coldridge Valley
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dun Morogh.