What are we doing tomorrow night Brain? The same thing we do every night Pinky, try and take over the world!
Quest
It's Raid Night Every Night
A World of Warcraft quest in Dun Morogh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Or the Skywall, for that matter.
This is quite possibly the stupidest quest I've ever seen.. I watch the raiders sneak in, steal the rams, run out on the rams, THEN attack Amberstill. And I stand there the whole time, apparently unable to do anything about it, in spite of seeing the whole thing go down.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25932))
Requirements
Read from the Blizzard quest API.
What to do
Description
The reports I'm sending Captain Tharran can't really convey the amount of trouble the Frostmanes have created for us. Your assault on the village has started to relieve some of the pressure. The raids are still frequent, but the trolls don't have the numbers they once did. Even so, my men are tired and their morale is flagging. Would you help us keep watch for the Frostmane raiders? They could turn up at any time.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #27 70.4 48.9
Coordinates
- Turn-inDun Morogh 70.4, 48.9
/way #27 70.4 48.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dun Morogh map
- Honor the Flame about 820 yards
- On to Kharanos about 820 yards
- More Torch Tossing about 840 yards
- Torch Tossing about 840 yards
- The Lost Pilot about 840 yards
- Don't Forget About Us about 850 yards
- A Pilot's Revenge about 1,070 yards
- The Fight Continues about 1,850 yards
Quests whose map markers the client places closest to this one on Dun Morogh, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Dun Morogh:
- Gol'Bolar Quarry, Dun Morogh
- Ironforge, Dun Morogh
- Kharanos, Dun Morogh
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 11 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Reputation: Ironforge +250
This Alliance capital is the pride of the Dun Morogh dwarves. Home to King Magni.
Reputation group: Alliance.
Other quests in Dun Morogh that reward Ironforge reputation: Forced to Watch from Afar (+250), Protecting the Herd (+250), The Perfect Stout (+250), Beer Basted Boar Ribs (+250), Operation Recombobulation (+250), Those Blasted Troggs! (+250).
Reputation: Gnomeregan +250
The former denizens of Gnomeregan, now living in New Tinkertown and in league with the Alliance.
Reputation group: Alliance.
Other quests in Dun Morogh that reward Gnomeregan reputation: Forced to Watch from Afar (+250), Protecting the Herd (+250), The Perfect Stout (+250), Beer Basted Boar Ribs (+250), Operation Recombobulation (+250), Those Blasted Troggs! (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dun Morogh
Part 14 of 30.
Previous: Strike From Above · Next: Protecting the Herd
- 9Help from Steelgrill's Depot
- 10The Ultrasafe Personnel Launcher
- 11The View from Down Here
- 12Eliminate the Resistance
- 13Strike From Above
- 14It's Raid Night Every Night
- 15Protecting the Herd
- 16Rams on the Lam
- 17Help for the Quarry
- 18Those Blasted Troggs!
- 19The Public Servant
- 20Priceless Treasures
Showing steps 9 to 20 of 30.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Strike From Above
Delber's technicians have been up day and night helping us prepare for this strike. Aside from building and tuning the personnel launcher, his men have prepared the covert operations air wing for a strike on Frostmane Retreat. They'll be waiting for a signal to begin their strikes.
After this quest
Taken from the storyline's own step order.
- Protecting the Herd
We heard the cries in the middle of the night. Then this morning, sure enough, the herd was missing two rams. That dastardly beast known as Vagash has been preying on our livelihood. With Ironforge's troops already spread thin, there is no one to keep Vagash at bay.
The storyline at a glance
Dun Morogh has 30 steps, from Beer Basted Boar Ribs to Seize the Ambassador.
Maps its steps are placed on (steps per map): Dun Morogh (28), Ironforge (2).
Other storylines on the Dun Morogh map
- Gnomeregan
- Loch Modan
- Coldridge Valley
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Dun Morogh.