If you fly beside/above Kaz'tik the Manipulator during the escort part, and out of reach of the "attackers", they wont attack you. This will make it incredibly faster and easier :)
I was on my mount the whole time in the pre-quest where he was summoned.Note! These tactics can only be used if you have reached level 90 and learned the flying skill (Duh).
Quest
Reunited
A World of Warcraft quest in Dread Wastes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
if you are trying to complete here's a bunch of things to look out for
- he stops at 3 points to fight off mobs spawned by the quest
- he doesn't fight with any patrols or lizards that just hang around the area normally so if you don't pull them you don't have to worry, I followed him while mounted and skipped a few mobs
- you have to stay close to him though, if you get separated he will despawn, sometimes he decides to run off on his own, even while fighting quest mobs and will despawn, you have to stay with him if he does that and still fight off the mobs. Put a raid marker on him when you start the quest so you can follow him if he runs off mid-fight.
- some of the bigger mobs can put a nasty bleed on you, so be careful, even after finishing the fight you can die from the bleed
Any advice what to do if he despawns? He ran off while I was fighting and I can't find him anywhere -_-
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(31091))
What to do
Description
You look at me and see I am no great warrior. Why was I chosen to be a Paragon? Not all weapons can be seen, Wakener. One should not judge by appearance alone. Before I explain further, I need to know that you are trustworthy. Something precious to me was hidden at the time of my preservation. I am nothing without it. Defend me as I unearth my greatest weapon, and you will have my trust.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #422 41.8 72.0
Coordinates
- Turn-inDread Wastes 41.8, 72.0
/way #422 41.8 72.0 - Objective areaDread Wastes 43.3, 63.5
/way #422 43.3 63.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dread Wastes map
- Honor the Flame about 770 yards
- A Unified Swarm about 1,310 yards
- The Fight Against Fear about 1,450 yards
- Sampling the Empire's Finest about 1,450 yards
- Meltdown about 1,450 yards
- Bad Genes about 1,450 yards
- Specimen Request about 1,450 yards
- A Little Brain Work about 1,450 yards
- Debugging the Terrace about 1,460 yards
- Ordnance Disposal about 1,460 yards
Quests whose map markers the client places closest to this one on Dread Wastes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dread Wastes:
- The Briny Muck, Dread Wastes
- Soggy's Gamble, Dread Wastes
- Klaxxi'vess, Dread Wastes
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 27 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 27 on Wowhead.
The Klaxxix 75,000
Reward details
Currency: The Klaxxi x 75,000
Grants Reputation with The Klaxxi.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Dread Wastes
Part 26 of 58.
Previous: By the Sea, Nevermore · Next: Feed or Be Eaten
- 21Crime and Punishment
- 22Better With Age
- 23Better With Age
- 24By the Sea, Nevermore
- 25By the Sea, Nevermore
- 26Reunited
- 27Feed or Be Eaten
- 28The Kunchong Whisperer
- 29Falling to Pieces
- 30The Heavens Hum With War
- 31Sacred Recipe
- 32Fate of the Stormstouts
Showing steps 21 to 32 of 58.
Also part of: Dread Wastes (part 26 of 72).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- By the Sea, Nevermore
The Klaxxi'va have spoken to me, outsider. The paragon is hidden in the Briny Muck only, he is not so hidden anymore. The lizard men surround him. He cannot fall into their scaley hands. You will find him; you will awaken him. Do not return without him!
After this quest
Taken from the storyline's own step order.
- Feed or Be Eaten
After years of working with the Kunchong I developed a theory; raising one from infancy would strengthen the bond and therefore strengthen the sonic connection. I had just begun training Kovok when I was chosen for encasement.
Other quests with this name
This one: Dread Wastes · Level 30-35.
The storyline at a glance
Dread Wastes has 58 steps, from Falling Down to Mazu's Bounty.
Maps its steps are placed on (steps per map): Dread Wastes (55), Vale of Eternal Blossoms (3).
Steps of this storyline count toward:
Other storylines on the Dread Wastes map
- The Mantid Threat
- Townlong Steppes
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.